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VERSION:2.0
PRODID:-//GameDev.net LLC//Events Calendar//EN
SUMMARY:Game Industry events (GameDev.net)
X-WR-CALNAME:Game Industry events (GameDev.net)
CALSCALE:GREGORIAN
METHOD:PUBLISH
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081016
DURATION:P4D
SUMMARY:Project Bar-B-Q
DESCRIPTION:Project Bar-B-Q is an intense think
  tank held annually on a ranch reso
 rt in the central Texas hill countr
 y. The goal of Project Bar-B-Q is I
 NFLUENCING MUSIC HARDWARE & SOFTWAR
 E OVER THE NEXT 5 YEARS. To this en
 d\, three to five groups are formed\,
  each tackling a problem that has b
 een identified as one of the indust
 ry's most important. The result of 
 this work is the annual BBQ report.
LOCATION:Canyon of the Eagles\, Burnet\, TX 78
 611\, United States
UID:event-362@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=362
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081016
DURATION:P2D
SUMMARY:2nd European Conference on Games Ba
 sed Learning
DESCRIPTION:	The European Conference on Games-B
 ased Learning (ECCBL 2008) invites 
 researchers\, academics and professi
 onals from games and education to c
 ome together to listen\, discuss and
  present their research\, points of 
 views and knowledge.\n\n<p>This is th
 e 2nd year of the conference and it
  will be hosted by The Universitat 
 Oberta de Catalunya (UOC) in Barcel
 ona and held in the Hotel Silken Di
 agonal Barcelona. The Univesitat Ob
 erta de Catalunya (Open University 
 of Catalonia) is an online\, on-the-
 Web university\, a pioneer both for 
 its innovative pedagogical model an
 d for the quality of its learning p
 rocesses. The UOC's educational mod
 el uses information and communicati
 ons technologies intensively\, based
  on a virtual environment that stre
 sses communication and relationship
 s between individuals.\n\n<p>The conf
 erence will address elements of bot
 h theory and practice of all aspect
 s of Games-Based Learning\, and offe
 rs an opportunity for academics\, pr
 actitioners and consultants involve
 d in the field to exchange ideas. T
 he programme for the event will inc
 lude an extensive range of peer-rev
 iewed papers\, including keynote pre
 sentations from leaders in the fiel
 d.
LOCATION:The Hotel Silken Diagonal Barcelona
 \, Avenue Diagonal no. 205\, Barcelon
 a\, Spain
UID:event-361@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=361
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081017
DURATION:P2D
SUMMARY:Fall Spook-tacular LAN Party
DESCRIPTION:IT'S A FALL SPOOK-TACULAR LAN PARTY
 !! COME ONE COME ALL - WE HAVE ROOM
  FOR 45 GAMERS! Join us on Friday 1
 0/17/08 for an all nighter…game &#1
 15\;tyle! It is a full night of gami
 ng fueled by energy drinks. Gamers 
 will arrive at 11:00pm on Friday 10
 /17 and leave at 8:00am on Saturday
  10/18!! For the safety of our gues
 ts the facility will be locked to t
 he general public during the durati
 on of the LAN party. There is absol
 utely no in/out access during this 
 time.\n\n<p>Call and speak to any Mud
 d Club employee for more details or
  check us out on the web – <a href=
 "http://www.muddclub.net/">www.mudd
 club.net</a>. Sign up directly on o
 ur website!\n\n<p>Event Details:<br>\n
 Date: 10/17/08<br>\nTimes: 11:00pm –
  8:00am<br>\nAges: 13 & up (for thos
 e under 16 please have your parent 
 come into the facility to check you
  in upon arrival)<br>\nCost: $40.00*
  – includes pizza\, energy drinks\, s
 nacks and full run of PC & Console 
 games for the evening!<br>\n*$40.00 
 pre-pay / $50.00 at the door! (Save
  money by purchasing your tickets e
 arly)\n\n<p>About Mudd Club: Mudd Clu
 b is San Diego’s elite gaming desti
 nation featuring PC games\, Console 
 games (PS3\, X360\, Wii) & Arcade gam
 es – something for everyone at ever
 y age! Schedule a party with us and
  you will be set up in an exclusive
  party room with console gaming - p
 lus have reserved PC’s in the main 
 gaming area! We have several party 
 packages to select from to meet eve
 ryone’s &#115\;tyle and budget. Our 
 PLATINUM PACKAGE takes the stress o
 ut of your party planning\, as the M
 udd Club staff caters your drinks\, 
 hot food and cake - all you have to
  do is show up! For more informatio
 n send an email to info@muddclub.ne
 t.
LOCATION:Mudd Club Game Center\, 13510 Sabre 
 Springs Pkwy\, San Diego\, CA 92128\, 
 United States
UID:event-432@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=432
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081017
DURATION:P3D
SUMMARY:Vienna Games Conference 2008. Futur
 e and Reality of Gaming (F.R.O.G)
DESCRIPTION:In October 2008\, the Vienna Games C
 onference will address issues relat
 ed to the “Future and Reality of Ga
 ming” (F.R.O.G.) sharing cutting ed
 ge research and insights on the fut
 ure of the games industry\, game des
 ign\, game theory\, game culture and 
 education. The conference aims to f
 acilitate the exchange of ideas and
  current research findings regardin
 g innovative theories\, concepts and
  practice models in an engaging and
  convivial atmosphere.\n\n<p>There wi
 ll be over 40 international scienti
 sts and game designer talking about
  subjects like game theory\, game de
 sign and game industry\, education a
 nd society\, consumption and appropr
 iation. Highlights are the Keynotes
  from Jim Gee\, Mary Flanagan\, Johan
 nes Fromme\, Gonzalo Frasca\, Elizabe
 th Hayes\, Tanya Krzywinska and Stev
 en Poole!
LOCATION:Rathaus Vienna\, Rathausplatz 1\, Vie
 nna\, Austria
UID:event-433@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=433
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081020
DURATION:P2D
SUMMARY:Virtual Worlds London
DESCRIPTION:Virtual Worlds London takes place 2
 0-21 October 2008 at The Queen Eliz
 abeth II Conference Centre\, a beaut
 iful venue right across the street 
 from Westminster Abbey. Virtual Wor
 lds London the leading event for bu
 sinesses seeking to understand and 
 maximize business strategies within
  virtual worlds. Virtual Worlds Lon
 don is produced by Virtual Worlds M
 anagement (VWM)\, the leading virtua
 l worlds trade media company. Confe
 rence agenda will include consumer 
 and entertainment worlds\, enterpris
 e worlds\, investment and strategy\, 
 education uses of virtual worlds\, v
 irtual law and visionary/future dev
 elopment.
LOCATION:London\, United Kingdom
UID:event-385@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=385
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081021
DURATION:P2D
SUMMARY:NetGames 2008
DESCRIPTION:The 7th Annual Workshop on Network 
 and Systems Support for Games (NetG
 ames 2008) will be held in Worceste
 r\, Massachusetts\, USA on October 21
 -22\, 2008. The sponsor is Worcester
  Polytechnic Institute with coopera
 tion from the Association for Compu
 ting Machinery (ACM SIGMM and ACM S
 IGCOMM). The NetGames workshop brin
 gs together researchers and develop
 ers from academia and industry to p
 resent new research in understandin
 g networked games of today and in e
 nabling the next generation of netw
 orked games of tomorrow.\n\n<p>The hi
 ghlights of this year's program inc
 ludes fourteen full-length papers\, 
 poster session\, an industry panel\, 
 a keynote and a game jam!
LOCATION:Worcester Polytechnic Institute\, 10
 0 Institute Road\, Worcester\, MA 016
 09\, United States
UID:event-431@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=431
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081022
DURATION:P3D
SUMMARY:Artificial Intelligence and Interac
 tive Digital Entertainment
DESCRIPTION:Hosted by the Association for the A
 dvancement of Artificial Intelligen
 ce (AAAI)\, the AIIDE conference tar
 gets both research and commercial c
 ommunities\, promoting AI research a
 nd practice in the context of inter
 active digital entertainment. The c
 onference's speaker list and progra
 m will be announced this summer.\n\n<
 p>This year’s event will feature pa
 nels led by notable researchers and
  industry professionals in the inte
 ractive field\, a full technical pro
 gram with two paper tracks\, and a p
 oster/demonstration session. Attend
 ees will have a chance to study how
  artificial intelligence can improv
 e games and entertainment\, exchange
  information about new developments
 \, and share experiences in deployin
 g AI in commercial products.
LOCATION:Stanford University\, Stanford\, CA\, 
 United States
UID:event-378@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=378
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081027
DURATION:P4D
SUMMARY:Software Development Best Practices
DESCRIPTION:Software Development Best Practices
  is the place where software develo
 pment leaders gather to learn about
  the latest business-critical techn
 ologies\, network with peers\, engage
  with leading vendors and get inspi
 ration from industry visionaries. T
 he conference program provides soft
 ware development leaders with the t
 raining they need to maximize effic
 iency\, productivity and quality in 
 their development projects.
LOCATION:Hynes Convention Center\, Boston\, MA
 \, United States
UID:event-413@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=413
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081027
DURATION:P1D
SUMMARY:Games 3.0
DESCRIPTION:Learn about new business models\, ne
 w market segments and new digital o
 pportunities to drive new revenue s
 treams. Be first to react to new th
 reats to protect your current reven
 ue streams\, drive home the competit
 ive edge and exploit changing marke
 t conditions\n\n<p>Get to grips with 
 the biggest issues transforming the
  landscape of the video games indus
 try:\n<ul>\n<li>Uncover and implement
  profitable new business models</li
 >\n<li>Target new growth segments ef
 fectively to drive up revenues</li>
 \n<li>Protect your organisation agai
 nst market disrupters</li>\n<li>Boos
 t sales and profitability from digi
 tal opportunities</li>\n<li>Exploit 
 the social networking revolution to
  develop innovative marketing campa
 igns</li>\n</ul>
LOCATION:Congress Centre\, London\, United Kin
 gdom
UID:event-434@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=434
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081028
DURATION:P2D
SUMMARY:GameON: Finance 2.0
DESCRIPTION:Worldwide Games Portfolio Planner f
 or Xbox Live Arcade and author\, Dav
 id Edery will be a keynote speaker 
 at GameON: Finance 2.0. This event 
 features case studies and panel dis
 cussions focused on business opport
 unities in the games sector\, as wel
 l as networking breaks and facilita
 ted one-on-one meetings between gam
 e developers\, investors\, and indust
 ry innovators. A discounted pass fo
 r start-up companies is available i
 n limited quantities until Septembe
 r 2nd at midnight. IGDA members rec
 eive a 20% discount on registration
 .
LOCATION:Toronto\, Canada
UID:event-420@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=420
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081028
DURATION:P2D
SUMMARY:Eurogamer Expo
DESCRIPTION:Almost 50 games to play\, including 
 LittleBigPlanet\, Resistance 2\, Stre
 et Fighter IV\, Fallout 3 and more!
LOCATION:Old Truman Brewery\, London\, United 
 Kingdom
UID:event-435@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=435
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081028
DURATION:P3D
SUMMARY:Dubai World Game Expo 2008
DESCRIPTION:This show is devoted to introduce a
  wide variety of computer games\, in
 cluding entertaining video games\, o
 nline gaming\, mobile games\, game re
 lated hardware\, and next generation
  platforms\, together with opportuni
 ties to actually feel them. The Dub
 ai World Game Expo 2008 will unique
 ly provide interactive platforms fo
 r all participants to enjoy fusion 
 of cutting-edge games\, exciting ent
 ertainment\, business opportunities\,
  education\, sports games\, and even 
 our life&#115\;tyle. Special events\,
  game competitions\, presentations a
 nd workshops will also be held duri
 ng the show and every visitor will 
 be absolutely exhilarated to experi
 ence the pleasure of the game in Du
 bai. The Dubai World Game Expo 2008
  will uniquely be held in conjuncti
 on with the Dubai International Cha
 racter & Licensing Fair – “Characte
 r Dubai” and both game and characte
 r shows will uniquely attract trade
  visitors and buyers.
LOCATION:Dubai International Exhibition & Co
 nvention Center\, Dubai\, United Arab
  Emirates
UID:event-374@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=374
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081030
DURATION:P3D
SUMMARY:GameCity 3
DESCRIPTION:Now into its third year of ground-b
 reaking games\, premiere screenings\,
  exclusive appearances - GameCity c
 ontinues to bring you what other fe
 stivals can't. And a little of what
  they won't. Building on the succes
 s of the the previous two years\, Ga
 meCity 3 promises to buck the trend
  of phoning in lazy sequels by deli
 vering a brilliant third installmen
 t where even Spider-Man and the God
 father couldn't.
LOCATION:Nottingham\, United Kingdom
UID:event-425@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=425
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081103
DURATION:P3D
SUMMARY:CGAMES08 Wolverhampton
DESCRIPTION:In its 9th year\, CGAMES’08 Wolverha
 mpton is acknowledged as one of the
  leading research conferences devot
 ed to advancing the theory and prac
 tice of AI in computer games. It ai
 ms to bring together an internation
 al community of experts to discuss 
 advanced new research results\, pers
 pectives of future developments\, an
 d innovative applications relevant 
 to games development and related si
 mulations. The conference is sponso
 red by the Society for Computer Sim
 ulation (SCS)\, the Institute of Ele
 ctrical Engineers (IEE)\, the Britis
 h Computer Society (BCS)\, the Digit
 al Games Research Association (DIGR
 a) and The International Journal of
  Intelligent Games and Simulation (
 IJIGS).<br>\nWe are delighted to ann
 ounce that the 13th Conference will
  take place in the Light House Medi
 a Centre\, Wolverhampton\, UK. Wolver
 hampton is located in the West Midl
 ands of England\; a harbour city tha
 t was founded during the 10th centu
 ry. In 1425\, it became the site for
  the new St. Peter's Church. The ci
 ty grew initially as a market town 
 with specialism within the woollen 
 trade. During and after the Industr
 ial Revolution\, the city became a m
 ajor industrial centre\, in coal min
 ing\, limestone and iron ore\, as wel
 l as production of steel\, japanning
 \, locks\, motorcycles and cars\, wher
 e the first vehicle to hold the Lan
 d speed record at over 200mph. Toda
 y the major industries within the c
 ity are both engineering based\, inc
 luding a large aerospace industry\, 
 and service sector. We hope that yo
 u will plan to join us in Wolves\, t
 he place of the decisive battle bet
 ween the Saxons and Danes in 963.  
 The Conference encompasses all topi
 cs related to computer games design
  and development\, and interactive s
 imulations. Papers are particularly
  welcome that cover the use of anim
 ation\, mobile platforms\, education\,
  and AI for modeling and programmin
 g "Believable Characters"\, and seri
 ous games. Depending on submissions
 \, the conference is expected to hav
 e several special Track sessions in
 cluding:<br>\n<br>\n•	Tools and syste
 ms for Games and Virtual Reality<br
 >\n•	Serious Games and Games for Res
 earch<br>\n•	Animation and Visual Ae
 sthetics<br>\n•	Mobile and Multi-use
 r Games<br>\n•	Education for Games D
 esign and Development<br>\n•	Tools a
 nd systems for Games and Virtual Re
 ality<br>\n\n•	AI Tools for games and
  entertainment applications <br>\n•	
 Pervasive Games<br>\n•	Games Design 
 and Player Interface Design<br>\n•	I
 ntelligent agents and Gamebots<br>\n
 •	Learning and Adaptation in Games 
 <br>\n•	Graphics & Visualization<br>
 \n•	Social/humanities aspects of gam
 es<br>\n•	Interactive Robots and Toy
 s\, Virtual pets <br>\n\n•	Aesthetic a
 pproaches to game design<br>\n•	Soun
 d Design and Music Systems for comp
 uter games<br>\n<br>\nCall for Papers
 <br>\nInformation on paper submissio
 n can be found at the conference we
 b site located at :<br>\n<a href="ht
 tp://www.scit.wlv.ac.uk/gamecentre/
 CGames08Wton/index.php">http://www.
 scit.wlv.ac.uk/gamecentre/CGames08W
 ton/index.php</a><br>\nThe website w
 ill be updated occasionally from no
 w until conference time as more inf
 ormation becomes available. <br>\nPa
 per submissions will be on-line.
LOCATION:Light House Media Centre\, Wolverham
 pton WV1 1SB\, United Kingdom
UID:event-359@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=359
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081103
DURATION:P3D
SUMMARY:Future Play 2008
DESCRIPTION:Founded by Algoma U\, Future Play 20
 08 will offer 3 full days of worksh
 ops\, seminars\, and presentations by
  industry and academic leaders in t
 he world of games. Attend this conf
 erence and you will be rubbing shou
 lders with internationally known in
 dustry and academic leaders while d
 iscussing cutting-edge research and
  industry issues.\n\n<p>Future Play 2
 008 speakers include:\n\n<p>Ken Perli
 n – New York University’s Media Res
 earch Lab. Ken has received an Acad
 emy Award for Technical Achievement
  from the Academy of Motion Picture
  Arts and Sciences for his noise an
 d turbulence procedural texturing t
 echniques\, which are widely used in
  feature films and television.\n\n<p>
 Katie Salen – Parsons New School Fo
 r Design. A writer\, editor\, and des
 igner\, Katie is currently working o
 n two projects funded through the M
 acArthur Foundation focused on digi
 tal media\, games\, and learning\, and
  is producing two new media works f
 or the ZeroOne Festival.\n\n<p>Visit 
 <a href="http://www.futureplay.org/
 ">www.futureplay.org</a> for detail
 s and to register. Contact <a href=
 "mailto:futureplay@algomau.ca">futu
 replay@algomau.ca</a> for more info
 .
LOCATION:Toronto\, Canada
UID:event-347@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=347
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081105
DURATION:P3D
SUMMARY:Game Connection Europe
DESCRIPTION:Game Connection is a unique speed d
 ating event for business-focused ga
 me makers. It is a one-stop shop wh
 ere you can meet face to face dozen
 s of targeted potential partners in
 volved in all stages of the product
 ion pipeline\, from concept to outso
 urcing\, publishing\, distribution an
 d financing\, in back-to-back 30-min
 ute meetings.\n\n<p>Where else can yo
 u conduct an average of 27 tailored
  meetings in just three days\, and n
 etwork with the best developers\, pu
 blishers\, distributors and service 
 providers of the industry who are c
 ommitted to make great games?
LOCATION:Lyon\, B9\, France
UID:event-421@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=421
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081106
DURATION:P4D
SUMMARY:Project Horseshoe
DESCRIPTION:Project Horseshoe is a think-tank &
 #115\;tyle conference addressing the
  industry-wide challenges of modern
  game design. Its mission is to pos
 itively influence the art\, science\,
  and business of game design over t
 he next five years in ways that are
  unlikely to happen otherwise\, by t
 aking advantage of practice-proven 
 brainstorming methods and access to
  the brightest minds in the field.
LOCATION:Canyon of the Eagles\, Burnet\, TX 78
 611\, United States
UID:event-360@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=360
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081113
DURATION:P2D
SUMMARY:Independent Game Conference  - Aust
 in
DESCRIPTION:see site for details.
LOCATION:Austin Convention Center\, Austin\, T
 X\, United States
UID:event-300@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=300
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081113
DURATION:P4D
SUMMARY:Gstar
DESCRIPTION:GSTAR is the world's leading global
  game expo featuring a conference\, 
 high profile consumer events and bu
 siness meetings.\n\n<p>Taking place i
 n Seoul Korea\, GSTAR has been born 
 to incorporate all game related sho
 ws in Korea with government's suppo
 rt and it covers all platforms of g
 ame(PC/Video/Mobile/Arcade games) a
 nd game relatd services.
LOCATION:KINTEX\, Seoul\, Korea\, Republic of
UID:event-438@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=438
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081113
DURATION:P2D
SUMMARY:IGDA Leadership Forum
DESCRIPTION:The IGDA\, in coordination with its 
 Production SIG\, is hosting the seco
 nd annual IGDA Leadership Forum. Th
 is event will focus on advancing th
 e state of the art in game producti
 on and management.\n\n<p>The <a href=
 "http://www.igda.org/leadership/?pa
 ge_id=66">first IGDA Leadership For
 um</a> was a smashing success with 
 top rated sessions by Don Daglow (S
 tormfront Studios)\, Ray Muzyka and 
 Greg Zeschuk (BioWare)\, Tim Schafer
  (Double-Fine)\, Mike Capps (Epic Ga
 mes) and Clinton Keith (High Moon S
 tudios). And\, we welcomed 300+ dele
 gates from over 15 countries\, inclu
 ding the UK\, Finland\, India and Aus
 tralia.\nIntended Audience\n\n<p>The I
 GDA Leadership Forum is intended fo
 r all those who serve in a leadersh
 ip role in the game development ind
 ustry and are seeking to become bet
 ter leaders\, create successful game
 s\, and learn from other working pro
 fessionals in the game industry. Th
 is can include:\n<ul>\n<li>producers 
 and project managers of all levels<
 /li>\n<li>team leads of any discipli
 ne (eg\, programming\, art\, design\, e
 tc)</li>\n<li>departmental directors
 </li>\n<li>studio heads and execs</l
 i>\n<li>those soon to be promoted in
 to leadership roles</li>\n</ul>
LOCATION:San Francisco Airport Marriott\, San
  Francisco\, CA\, United States
UID:event-356@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=356
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081113
DURATION:P4D
SUMMARY:International Digital Entertainment
  Festival
DESCRIPTION:The creators of the eGames and Ente
 rtainment Expo are gearing up for t
 he launch of their new\, all encompa
 ssing digital industry showcase\, th
 e International Digital Entertainme
 nt Festival (iDEF)\, which will open
  in Melbourne during this November.
  iDEF is the platform for a series 
 of events and activities which will
  be held in Melbourne during Novemb
 er this year\, encompassing the digi
 tal entertainment industry\, educati
 on and consumers and will continue 
 as an annual event\, creating a unit
 ed approach to growing the Australi
 an ICT industry.
LOCATION:Melbourne\, Australia
UID:event-423@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=423
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081114
DURATION:P4D
SUMMARY:NAViGaTR Video Game Cruise
DESCRIPTION:Video Games Live will be the openin
 g performance on board the 2008 NAV
 iGaTR Cruise\, on sale through June 
 and sailing in November.  Other cru
 ise activities include game competi
 tions and special gaming and celebr
 ity guests including outrageous Aca
 demy Award-winning actress-comedien
 ne Cloris Leachman.  10% of cruise 
 proceeds will be split between the 
 IGDA Foundation and G.A.N.G.  Devel
 opers are invited to present their 
 work on the cruise for on-demand we
 bcasting/webstreaming going into aw
 ards season.
LOCATION:Carnival Cruise Lines\, Long Beach\, 
 CA\, United States
UID:event-326@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=326
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081118
DURATION:P2D
SUMMARY:Montreal International Game Summit
DESCRIPTION:The Montréal International Game Sum
 mit (MIGS) serves members of the vi
 deo and electronic gaming industrie
 s. Geared to industry needs\, the MI
 GS aims to be the annual event for 
 game development specialists from Q
 uebec\, Canada and the US East Coast
 . As an international forum\, the su
 mmit also hosts participants from t
 he United States and Europe. Some 1
 000 members of the game industry ar
 e expected for this fourth Edition.
 \n\n<p>Leading-edge presentations MIG
 S presents specialized conferences 
 hosted by world-renowned experts in
  programming\, visual arts\, game des
 ign\, audio design\, production and b
 usiness. The summit is a specialize
 d event offering an environment con
 ducive to learning\, networking and 
 discussion.
LOCATION:Palais des congrs de Montral\, Montr
 eal\, Canada
UID:event-286@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=286
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081119
DURATION:P4D
SUMMARY:Game Connect: Asia Pacific
DESCRIPTION:Game Connect: Asia Pacific (GCAP) 2
 008 is the premier conference\, exhi
 bition and networking event for the
  Asia Pacific Games Industry. GCAP 
 08 will be held at the Hilton Brisb
 ane\, Queensland from 19- 22 Novembe
 r 2008. GCAP is proudly hosted by t
 he Game Developer’s Association of 
 Australia (GDAA) with support from 
 the Queensland Government.\n\n<p>Some
  of the main topics of GCAP will be
  online\, mobile and casual games\, s
 erious games\, along with technologi
 cal developments including latest s
 erver technologies. GDAA is also lo
 oking for presentations and worksho
 ps in the fields of:\n<ul>\n    <li> 
 Game Development\,</li>\n    <li> Wri
 ting and Scripting\,</li>\n    <li> P
 roject Management\,</li>\n    <li> Se
 rious Games in Defence\, Health\, Edu
 cation and Simulation\,</li>\n    <li
 > Business Modelling and Marketing\,
 </li>\n    <li> Finance and Investme
 nt\,</li>\n    <li> Skills and Recrui
 tment</li>\n</ul>\n"The new and game 
 developer and publisher focused GCA
 P 08 program will address topics an
 d trends of the Asia Pacific game i
 ndustry\," said Greg Bondar\, Chairma
 n of GCAP 08 and CEO of the GDAA.\n\n
 <p>Please <a href="http://www.gamec
 onnectap.com/speak.html">Click Here
 </a> to submit your abstract or if 
 you require further information on 
 the conference\, please do not hesit
 ate to contact us.
LOCATION:Hilton Brisbane\, 190 Elizabeth Stre
 et\, Brisbane\, Australia
UID:event-412@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=412
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081120
DURATION:P3D
SUMMARY:Congreso de Desarrolladores de Vide
 ojuegos CDV 2008 (Spanish Videogame
  Developers Conference 2008)
DESCRIPTION:(Spanish) El CDV 2008 parte con la 
 intención de aglutinar en un único 
 espacio a todos los desarrolladores
  profesionales de videojuegos españ
 oles\, amateurs y academia con el fi
 n de conocerse y compartir opinione
 s\, presentar la situación del panor
 ama español e internacional y promo
 ver el asociacionismo de la industr
 ia. El idioma oficial del congreso 
 es el español.\n\n<p>(English) CDV 20
 08 is born with the intention of ga
 thering under the same roof all the
  Spanish professional videogame dev
 elopers\, amateur developers and aca
 demic researchers. The general goal
 s of the conference are to get deve
 lopers to meet each other\, share op
 inions\, discuss the current situati
 on of the Spanish videogame develop
 ment scene and promote the associat
 ions and guilds within the industry
 . The official language of the conf
 erence is Spanish.
LOCATION:Universidad Politecnica de Valencia
  / Technical University of Valencia
 \, Camino de Vera s/n\, Valencia 4602
 2\, Spain
UID:event-388@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=388
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081121
DURATION:P3D
SUMMARY:America's VideoGame Expo (VGXPO)
DESCRIPTION:Game JOBS\, the leading employment s
 ite serving the interactive enterta
 inment industry and America's Video
 Game Expo (VGXPO) are hosting a two
 -day seminar entitled "Breaking In"
 \, a one-track conference aimed at p
 roviding employment tools and educa
 tional resources to people that wan
 t to find jobs in the videogame ind
 ustry. "Breaking In" provides the y
 ou with tools to get your foot in t
 he door in the videogame industry.\n
 \n<p>BREAKING IN PROVIDES YOU WITH T
 OOLS TO GET YOUR FOOT IN THE DOOR\n\n
 <p>November 22 - 23\, 2008<br>\nSatur
 day\, 10 am to 5 pm<br>\nSunday\, 10 a
 m to 4 pm\n\n<p>At the "Breaking In" 
 conference you'll be provided with 
 everything you need to know to find
  a job in the games industry. Break
 ing In will showcase:\n<ul>\n<li>What
  you need to know about landing a j
 ob at a videogame company.</li>\n<li
 >Information about colleges and uni
 versities offering education progra
 ms for game makers.</li>\n<li>Detail
 s about the life cycle of a game de
 velopment project.</li>\n<li>Gaming 
 Companies and Universities will be 
 recruiting on-site.</li>\n<li>And mu
 ch more.</li>\n</ul>
LOCATION:Pennsylvania Convention Center\, Phi
 ladelphia\, PA\, United States
UID:event-371@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=371
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081121
DURATION:P3D
SUMMARY:Game Industry Summit Russia 2008
DESCRIPTION:<p>Game Industry Summit Russia 2008
  is a specialized international bus
 iness conference for game industry 
 leaders with a scope on the Russian
  gaming market.\n\n<p>Game Industry S
 ummit Russia is a media-channel for
  sharing experience and ideas betwe
 en top-managers of Russian and fore
 ign companies working in the comput
 er and videogames market. The chann
 el is open not only for game publis
 hers and game developers but also f
 or marketing\, retail\, investment\, r
 esearch companies and mass media.\n\n
 <p>The yearly summit provides an op
 portunity to discuss actual problem
 s on the level of the key represent
 atives and also to meet experts fro
 m the other entertainment fields fo
 r sharing experience in marketing a
 nd business management.\n\n<p>The pro
 gram is divided into three days acc
 ording to the following topics:\n\n<p
 >Russian Gaming Market: Facts\, Figu
 res\, Trends Marketing and Promotion
  of Game Products Investments and F
 inancing Projects
LOCATION:Ambassador Hotel\, Petersburg\, Russi
 an Federation
UID:event-424@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=424
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081127
DURATION:P2D
SUMMARY:DIG London Game Conference
DESCRIPTION:This two day conference will focus 
 on opportunities for young people t
 o enter the industry as well as pro
 viding an opportunity for Ontario g
 ame industry leaders to explore ind
 ustry issues\, network and seek new 
 business opportunities.
LOCATION:London Convention Centre\, 300 York 
 Street\, London\, Canada
UID:event-426@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=426
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081203
DURATION:P3D
SUMMARY:5th Australasian Conference on Inte
 ractive Entertainment
DESCRIPTION:The Australasian Conference on Inte
 ractive Entertainment\, in its fifth
  year\, is a cross-disciplinary conf
 erence that brings together researc
 hers from artificial intelligence\, 
 audio\, cognitive science\, cultural 
 studies\, drama\, HCI\, interactive me
 dia\, media studies\, psychology\, com
 puter graphics\, as well as research
 ers from other disciplines working 
 on new interactive entertainment sp
 ecific technologies or providing cr
 itical analysis of games and intera
 ctive environments.\n\n<p>The confere
 nce will accept innovative submissi
 ons that present new ideas\, improve
 ments to existing techniques or pro
 vide new ways of examining\, designi
 ng and using interactive entertainm
 ent technologies. All full paper an
 d short paper submissions will be p
 eer-reviewed by an international pr
 ogram committee.
LOCATION:QUT\, Brisbane\, Australia
UID:event-404@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=404
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081215
DURATION:P4D
SUMMARY:2K Bot Prize
DESCRIPTION:Top Game Development Studio 2K Aust
 ralia (creator of BioShock) is prov
 iding a great prize for anyone who 
 can create a game-playing bot that 
 passes the Turing Test for Bots : t
 o convince a panel of judges that i
 t is actually a human player. The 2
 008 2K Bot Prize Competition will b
 e part of the IEEE Symposium on Com
 putational Intelligence and Games\, 
 to take place in Perth between 15th
  and 18th December 2008.\nThose entr
 ies that pass the test will share t
 he major prize of A$7\,000 cash\, and
  will also be offered a trip to 2K 
 Australia's studio in Canberra. If 
 the major prize is not won\, a minor
  prize of A$2\,000 plus a trip to th
 e studio will be awarded.
LOCATION:Perth\, Australia
UID:event-427@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=427
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081215
DURATION:P4D
SUMMARY:IEEE Symposium on Computational Int
 elligence and Games
DESCRIPTION:Games have proven to be an ideal do
 main for the study of computational
  intelligence as not only are they 
 fun to play and interesting to obse
 rve\, but they provide competitive a
 nd dynamic environments that model 
 many real-world problems. This symp
 osium\, sponsored by the IEEE Comput
 ational Intelligence Society with t
 echnical co-sponsorship from the IE
 EE Consumer Electronics Society\, ai
 ms to bring together leading resear
 chers and practitioners from both a
 cademia and industry to discuss rec
 ent advances and explore future dir
 ections in this field.\n\n- Learning 
 in games\n- Coevolution in games\n- N
 eural-based approaches for games\n- 
 Fuzzy-based approaches for games\n- 
 Opponent modelling in games\n- Theor
 etical or empirical analysis of com
 putational intelligence techniques 
 for games\n- Comparative studies (e.
 g. evolved players versus human-des
 igned players or other learning alg
 orithms)\n- Multi-agent and multi-st
 rategy learning\n- Applications of g
 ame theory\n- Board and card games\n-
  Economic or mathematical games\n- I
 mperfect information and non-determ
 inistic games\n- Evasion (predator/p
 rey) games\n- Console and video game
 s\n- Realistic games for simulation 
 or training purposes\n- Player satis
 faction in games\n- Games for mobile
  or digital platforms\n- Games invol
 ving control of physical objects\n- 
 Games involving physical simulation
 \n\nPaper submission: 15 July 2008\nDe
 cision notification: 15 September 2
 008\nCamera-ready submission: 15 Oct
 ober 2008\n\nThe symposium will consi
 st of a single track of oral presen
 tations\, tutorial and workshop/spec
 ial sessions\, and live competitions
 . The proceedings will be published
  by the IEEE and made freely availa
 ble on the website after the sympos
 ium.
LOCATION:Perth\, Australia
UID:event-329@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=329
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20090110
DURATION:P4D
SUMMARY:IEEE Consumer Communications & Netw
 orking Conference
DESCRIPTION:IEEE Consumer Communications and Ne
 tworking Conference\, sponsored by I
 EEE Communications Society\, is a ma
 jor annual international conference
  organized with the objective of br
 inging together researchers\, develo
 pers\, and practitioners from academ
 ia and industry working in all area
 s of consumer communications and ne
 tworking. CCNC 2009 will present th
 e latest developments and technical
  solutions in the areas of home net
 working\, consumer networking\, enabl
 ing technologies (such as middlewar
 e)\, and novel applications and serv
 ices. The conference will include a
  peer-reviewed program of technical
  sessions\, special sessions\, busine
 ss application sessions\, tutorials\,
  and demonstration sessions.
LOCATION:Harrah's\, 3475 Las Vegas Blvd South
 \, Las Vegas\, NV 89109\, United State
 s
UID:event-436@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=436
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20090130
DURATION:P3D
SUMMARY:Global Game Jam
DESCRIPTION:the Global Game Jam (GGJ) is the fi
 rst of its kind: a game Jam that ta
 kes place in the same 48 hours all 
 over the world! The global Game Jam
  will start at 5:00PM Friday\, Janua
 ry 30\, 2009 through 3:00PM Sunday\, 
 February 1\, 2009\, (all times local)
 . All participants in the Global Ga
 me Jam will be constrained by the s
 ame rules and limitations\, with eac
 h time zone having one distinct con
 straint.\n\n<p>Anyone can participate
  in a Game Jam\, experienced profess
 ionals\, Students and wannabes. You 
 do not have to form teams to partic
 ipate\, teams will be formed at each
  of the local Jams.
LOCATION:Global\, \, 
UID:event-428@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=428
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20090206
DURATION:P3D
SUMMARY:New York Comic Con Game Dev Expo
DESCRIPTION:TBD whether any game development se
 ssions will be held this year
LOCATION:Jacob Javits Center\, New York\, NY\, 
 United States
UID:event-416@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=416
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20090207
DURATION:P1D
SUMMARY:Carolina Games Summit
DESCRIPTION:The event includes industry speaker
 s\, video game tournaments\, live mus
 ic\, exhibition booths and education
 al sessions. An exciting mix of fun
 \, academic opportunities and career
  exploration has been created for s
 tudents\, aspiring game developers\, 
 educators and professionals alike.
LOCATION:Wayne Community College\, Goldsboro\,
  NC\, United States
UID:event-439@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=439
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20090207
DURATION:P2D
SUMMARY:2009 Game Design Expo
DESCRIPTION:For industry professionals\, student
 s of game design and audio\, and eve
 ryone passionate about games\, VFS's
  Game Design program presented the 
 second annual Game Design Expo on J
 anuary 19 and 20\, 2008\, in Vancouve
 r\, BC. Attendees at the Vancity The
 atre and Vancouver Film School were
  treated to lectures by designers\, 
 producers\, and CEOs from companies 
 like Bungie\, Activision\, BioWare\, E
 A\, and many more.\n\n<p>HOW CAN I PAR
 TICIPATE IN GAME DESIGN EXPO 2009?\n
 \n<p>We’re looking for guest speaker
 s with something to say and a desir
 e to share their knowledge. In part
 icular\, we welcome talks that fall 
 into the general categories of Pre-
 Production\, Prototyping\, and Pitchi
 ng. We’d love to hear from you.
LOCATION:Vancouver Film School\, Vancouver\, C
 anada
UID:event-411@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=411
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20090212
DURATION:P5D
SUMMARY:Taipei Game Show 2009
DESCRIPTION:You are cordially invited to the 17
 th Taipei Game Show (TGS)!  In 2008
 \, TGS attracted more than 310\,000 v
 isitors.  As the skills of game dev
 elopers in Taiwan have improved\, Ta
 iwan-made games have played an impo
 rtant role in the Asia-Pacific mark
 et.  The exhibit profile includes: 
 TV Games\, PC Games\, Online Games\, W
 ireless Games\, and Arcade Games\; Ga
 me Education Area\; Game Electronic 
 Hardware Area\; B2B Transaction Area
 .
LOCATION:Taipei World Trade Center\, Taipei\, 
 Taiwan\, Province of China
UID:event-417@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=417
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20090323
DURATION:P5D
SUMMARY:GDC 2009
DESCRIPTION:The greatest conference on Earth re
 turns!
LOCATION:Moscone Convention Center\, San Fran
 cisco\, CA\, United States
UID:event-337@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=337
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20090324
DURATION:P3D
SUMMARY:Game Connection America
DESCRIPTION:Game Connection is a unique speed d
 ating event for business-focused ga
 me makers. It is a one-stop shop wh
 ere you can meet face to face dozen
 s of targeted potential partners in
 volved in all stages of the product
 ion pipeline\, from concept to outso
 urcing\, publishing\, distribution an
 d financing\, in back-to-back 30-min
 ute meetings.\n\n<p>Where else can yo
 u conduct an average of 27 tailored
  meetings in just three days\, and n
 etwork with the best developers\, pu
 blishers\, distributors and service 
 providers of the industry who are c
 ommitted to make great games?
LOCATION:San Francisco\, CA\, United States
UID:event-422@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=422
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20090505
DURATION:P4D
SUMMARY:fmx/09
DESCRIPTION:FMX is the primary European meeting
  of the digital community. Presenti
 ng cutting edge digital entertainme
 nt\, the conference addresses the in
 terests of professionals in creatio
 n\, production and distribution from
  all corners of the industry. Innov
 ative approaches in the animation\, 
 visual effects and gaming industrie
 s create a focus for discussions ab
 out the convergence and future of d
 igital entertainment.\n\n<p>Meet top 
 names in the industry as they prese
 nt their latest achievements\, inter
 view with recruiters searching for 
 new talent and test hard- and softw
 are innovations directly with devel
 opers – all in an open atmosphere o
 f qualified discussion and informal
  encounter. The level of knowledge 
 and experience and the openness wit
 h which it is shared has made FMX a
  set date for cg professionals all 
 around the world.
LOCATION:Haus der Wirtschaft\, Stuttgart\, Ger
 many
UID:event-395@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=395
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20090817
DURATION:P3D
SUMMARY:GCDC
DESCRIPTION:GC Developers Conference provides e
 xclusive insights into the latest t
 hemes and important issues affectin
 g the games industry in a series of
  lectures\, keynote speeches\, debate
 s and workshops. The aim is to ensu
 re that GCDC provides the industry 
 with the best possible setting for 
 the exchange of knowledge and netwo
 rking at a high international level
 . And the primary idea behind GCDC 
 is to make it a conference staged b
 y developers for developers.
LOCATION:Leipzig\, Germany
UID:event-414@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=414
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20090819
DURATION:P5D
SUMMARY:Games Convention
DESCRIPTION:It is not for nothing that since it
 s inception\, the GC - Games Convent
 ion has become the industry’s most 
 successful fair and is seen today a
 s Europe’s biggest and most importa
 nt fair for games and entertainment
 . That’s because its concept makes 
 it a fair for every target group. W
 ith the GC Business Center\, the GC 
 is now seen in the industry as the 
 year’s most important business get-
 together. And then with 4 public ex
 hibition halls\, it is the No. 1 gen
 eral public event for entertainment
 \, whilst in addition\, it assembles 
 the development scene at the GCDC’s
  separate developer conference. In 
 other words: it is designed for all
  interests and relevant groups\, and
  that means that simply all those m
 eet up here who are united by the w
 orld of games and entertainment – b
 e it as consumers or as professiona
 ls.
LOCATION:Leipzig\, Germany
UID:event-415@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=415
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20090914
DURATION:P5D
SUMMARY:Austin Game Developers Conference
DESCRIPTION:The Austin Game Developers Conferen
 ce is a conference for developers b
 y developers. The content presented
  is dedicated to online games\, audi
 o for games\, and writing for games\,
  all embracing the unique perspecti
 ve native to the independent spirit
  of its host city.\n\n<p>The Austin G
 ame Developers Conference attracts 
 more than 2\,700 attendees worldwide
  and provides game development prof
 essionals educational\, networking\, 
 and business opportunities that hel
 p drive the $16 billion video-game 
 industry. It is a forum where progr
 ammers\, designers\, producers\, write
 rs\, audio professionals and others 
 involved in the development of inte
 ractive games\, gather to exchange i
 deas\, and ultimately shape the futu
 re of a thriving industry.\n\n<p>This
  community-oriented conference feat
 ures lectures\, panels\, tutorials an
 d roundtable discussions on topics 
 taught by leading industry experts.
  In addition\, the Austin Game Devel
 opers Conference Expo showcases the
  latest in game development tools a
 nd ground-breaking platforms and se
 rvices.
LOCATION:Austin Convention Center\, Austin\, T
 X\, United States
UID:event-430@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=430
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20090917
DURATION:P4D
SUMMARY:GC Asia
DESCRIPTION:The GCA (Games Convention Asia) is 
 the only Convention in Singapore an
 d Asia-Pacific region for the entir
 e interactive entertainment\, infota
 inment\, edutainment\, hardware and t
 echnology. Besides showcasing the l
 atest in computer games and hardwar
 e\, it will also feature entertainin
 g information\, media education and 
 dazzling events for the general pub
 lic.\n\n<p>As the only exhibition in 
 the region\, the GCA will reflect th
 e trends of the rapidly expanding A
 sian electronic games market. Accor
 ding to Price WaterhouseCoopers\, it
 s turnover in 2009 will be in the o
 rder of $23 billion. The online gam
 es sector in Asia alone currently h
 as a volume of $6.3 billion-and by 
 2008 looks set to reach $7.5 billio
 n.
LOCATION:Suntec International Convention & E
 xhibition Centre\, Singapore City\, S
 ingapore
UID:event-429@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=429
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20100315
DURATION:P17D
SUMMARY:East Coast Penny Arcade Expo
DESCRIPTION:All we know is that <a href="http:/
 /www.joystiq.com/2008/08/29/first-e
 ast-coast-pax-coming-to-boston-in-2
 010/">it's coming</a>\n\n<p>Update! L
 ate March and venue <a href="http:/
 /www.joystiq.com/2008/08/30/pax-eas
 t-coming-late-march-2010-venue-reve
 aled/">confirmed</a>
LOCATION:John B Hynes Veterans Memorial Conv
 ention Center\, Boston\, MA\, United S
 tates
UID:event-418@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=418
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
END:VCALENDAR