Hey all.
so here i am, late 30s, and I have recently decided that i would like to career change to be a web developer. I already had a strong understanding of html and css but never learnt Javascript so i have been focusing on this.
During the learning stage i got interested in game dev as a hobby. i started a couple games using pure javascript to learn and have been able to make a player run and jump and a pong/breakout game and then i found phaser unity and godot.
i need a little help deciding on which i want as a beginner. I know unity is very popular but ive decided i dont want to use it, unsure why i just dont.
i've narrowed it down to phaser and godot, i see that godot is a game engine with drag and drop elements and phaser is more a framework and full code (i believe they have a editor now)
My entire reason for originally looking at these things was to make games whilest learning javascript
I hear alot of people praise phaser but what i wonder, as a beginner, because there is no drag and drop elements, is it the best choice for me?
i would go with godot in an instance if it used javascript but alas i dont want to be learning javascript and gdscript and balance work and life on top of that.
I'm leaning towards phaser because then i get to code it all, i am running linux for the OS, Krita for graphics, i have tiled for tilesets and phaser and xampp setup
is there any reason why i wouldnt want to use phaser? is it too hard? is it the better choice? should i be using godot instead.
for my first original game ive got the art work ready and music and planned the levels etc but now i need an engine and to put it all togeather.
Any help, tips, stories, anything would be greatly appreciated.