3D Artist need for Point & Click ARPG

Started by
0 comments, last by keegan 6 months, 2 weeks ago

Project Name: Project Arogar
Role Required:
- 3D Artist x2
- Writer x2

My Role:
- Lead Programmer
- Designer

My Previous Projects:
- Brainac-Chess
- Drone Legion (https://www.darkshadowstudios.com/drone-legion)
- Diploma In Game Development (AIE)

Current Team:
- Programmer
- Writer

Project Length: Long Term

Compensation: 15% Split or Salary if project is funded by publisher or kickstarter

Responsibilities:
- Artist
-- 3D Props
-- 3D Structures
-- Characters (if comfortable)
-- Animation (if comfortable)

Project Description: (ARPG, Point and click)
Rògh, the exiled heir to the malevolent Zorko family, embarks on an epic journey that traverses the enigmatic Nether Realm, the Forbidden Island, and the diverse landscapes of Arogar. Tasked with defeating the formidable Hormuth, liberating captive gods, and ending his family's dark reign, Rògh unravels the unintended consequences of a ritual that summoned the wrath of Erebus upon Arogar.
As Rògh navigates the intricate tapestry of quests, gaining trust through alliances and companions, he transforms from an outcast to the God of the Mountains. The revelation of the ritual's inadvertent summoning of Erebus intensifies the urgency of his quest. Throughout the journey, side stories offer additional party members, enriching the narrative and adding diverse perspectives.
In the culmination of the saga, Rògh rallies kingdoms, confronts Erebus in a divine clash, and liberates the ensnared gods. The Zorko family's dark legacy crumbles, leaving Arogar bathed in the light of redemption. The player, having shaped the destiny of realms and witnessed Rògh's transformation, concludes the narrative with a sense of fulfillment, leaving behind a saga that transcends the boundaries of mere mortal storytelling. The legacy of Rògh, the God of the Mountains, becomes a beacon of hope, a testament to the enduring power of redemption.

Art Style: In the visionary realm of Arogar, the artistry is destined to transcend the boundaries of conventional gaming aesthetics, drawing inspiration from the acclaimed visual tapestries of games like World of Warcraft and The Legend of Zelda: Breath of the Wild. The landscapes will unfold in a mesmerizing symphony of vibrant hues and meticulously crafted details, echoing the immersive worlds of these gaming giants. From the sprawling cities to the treacherous terrains, Arogar's art style will be a visual odyssey, inviting players to explore a universe where every pixel is a stroke of artistry. The fantastical creatures, enigmatic realms, and architectural marvels will be brought to life with a fusion of meticulous design and the boundless imagination that defines the golden standards set by these iconic titles.

Contact by DM or Discord: lordyeahnah

This topic is closed to new replies.

Advertisement