Something Ate My Alien

This blog is all the dev updates and info about RoKabium's new game "Something Ate My Alien" for PC, Mac and Linux.

We will be posting progress on the development along with other useful bits of info that could be of help to over Devs.

You can find us on lots of different platforms:

Steam: https://store.steampowered.com/app/1047870/

Website: http://www.somethingatemyalien.com/
FaceBook: https://www.facebook.com/RokabiumGames
Twitter: https://twitter.com/RokabiumGames

Game Dev Portfolio

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RoKabium Games
August 20, 2020
SAMA Update - New difficulty mode 'Zen'

It’s been about 8 weeks since we released “Something Ate My Alien” and we have had a positive reception to our game. People playing it have a fun experience and for those who like mining and finding lots of loot, this game has been a dream which is nice to hear.

We have also listened to all feedback…

2,871 views
RoKabium Games
May 14, 2020
SAMA hits the stores 18th June!

We are extremely excited to announce that our 2D puzzle and digging adventure game “Something Ate My Alien” is finally in a complete state and will be released 18th June 2020 on Steam, GMG and other store fronts!

If you have not yet added SAMA to your wishlist on Steam, now is the time to do it so y…

3,641 views
RoKabium Games
April 08, 2020
Dev blog #12 – Demo Available
DEMO

Looking for something fun to play to take your mind of things? We're very excited to give you a free demo of our 2D digging and puzzle platformer game "Something Ate My Alien" to try out right now!

Whether you are on Windows, Linux or Mac we got you covered, so if you like a chill game with some…

4,331 views
RoKabium Games
April 01, 2020
Dev blog #11 – Demo coming soon
General

Well the good news is we’re very near the end of our development. We’ve implemented everything we wanted to, and the game is quite stable. There has been lots of help from our testers and we believe we have a good and solid game.

But the bad news is, we are going to have to delay a bit more. …

3,196 views
RoKabium Games
January 13, 2020
Dev blog #10 – Release date April 2020
Release date

It’s official, we are nearing the end of development of our game “Something Ate My Alien” and we will be releasing it on the Steam platform in April 2020!

SAMA available April 2020

Reaching this milestone and being able to set a date for release is extremely exciting and a bit scary for u…

3,336 views
RoKabium Games
August 04, 2019
Dev Blog #09 – Exciting changes & release date extension
Alpha Changes

We've been busy the last month implementing changes suggested from our Alpha testers.

Inventory

Changes have mostly been around inventory and the pirate list. We realized that the way the pirate ransom list worked was a bit hard to follow and generally was looked at as …

3,432 views
RoKabium Games
June 20, 2019
Dev Blog #08 - The mines are alive with the sound of SAMA
Alpha Testing

It’s been a busy time with our Alpha testers these last few weeks. Lots of feedback and ideas coming in. We’ve just come out with a new update for the Alpha version. This version is including lots of bug fixes and changes from the testers.

One of the larger items in the rec…

3,413 views
RoKabium Games
April 22, 2019
Dev Blog #07 – Steaming ahead to Alpha
Steam

We’ve had a busy few months, but we are now officially on Steam!

Obviously an important place for us to market our game is Steam. Although we are still developing away, it is important for us to get a presence on Steam and start building up a community. A major part of that is gett…

5,885 views
RoKabium Games
March 30, 2019
New Dev Trailer

We've been working hard on our new Dev Trailer that we released as we also went live with our Steam Page!

Took us quite a bit of effort to get it all done, but I think the result is great!

What do you think?

Something-Ate-My…
3,580 views
RoKabium Games
January 09, 2019
Dev Blog #06 – Art Evolution of SAMA
Art Evolution of SAMA

As the solo and lead artist for the indie studio RoKabium Games and working on the first game of the studio called “Something Ate My Alien”, the amount of different images I’ve created and modified for this game goes well into the many thousands.  As I’m writing this bl…

4,068 views
RoKabium Games
October 26, 2018
Dev Blog #05 – Heading towards Alpha

We've been a bit quiet on the social media front for the last few months. Mainly because we've been working on bug fixing and internal stuff that didn't make for great screenshots,…

2,712 views
RoKabium Games
June 30, 2018
Something Ate My Alien - Rampage

Been busy working on our particle effects and weapons.

Check out our new colourful artillery, as our Alien goes on an epic rampage among the enemies on Tartarus.

What do you think?

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3,872 views
RoKabium Games
April 19, 2018
Dev Blog #04 – Extending the Worlds

It’s been a while since the last update, so lots to get through.

We’re still progressing, probably slower than we had hoped, but never the less, its still going forwards.

Ka…

3,337 views
RoKabium Games
March 21, 2018
SAMA Dev - Mag Blocks

We've finally finished a new game mechanic, 'Mag Blocks'.

These blocks are magnetized and attract (Blue) or repel (Orange) the Phys-Blocks in the puzzle sections. They can either hinder or assist you, and can make some of the puzzles harder to complete.

Initially blocks can only be pushe…

2,362 views
RoKabium Games
February 02, 2018
Dev Blog #03 – Polishing the UI


UI is an important part of game design and is not always easy to get right.

When we started our game “Something Ate My Alien” we just dumped text on the screen to get the info on there without any real care of ‘design’ or aesthetics. Which was fine to start with as we just needed ‘function…

3,794 views
RoKabium Games
December 07, 2017
Puzzle me this – Alien Logic

Alongside fighting enemies and collecting loot for the pirate, there is a large puzzle element to our new game ‘Something Ate My Alien’.

The main objective of SAMA is to collect the list of items that the pirate has demanded you locate for him before he will release your ship. A lot of …

2,600 views
RoKabium Games
December 01, 2017
IndieDB 2017 Compatition

We’ve entered into the IndieDB 2017 Competition with SAMA!

Please click the link below and go over to IndieDB and vote for our game, it would mean so much to us.

http://www.indiedb.com/games/something-ate-my-alien

Thanks for all your support.

Rob & Kat.

 

View the…

3,356 views
RoKabium Games
November 14, 2017
Kat's progress blog about our game SAMA

A 2D digging, adventure puzzle game with some retro feel reminding us of the amazing first digger games such as BoulderDash that we knew when we were younger. That is the type of game me and my partner wanted to create as our very first joint project for our studio “RoKabium Games”. Both being a…

2,729 views
RoKabium Games
September 29, 2017
Dev Blog #02 – Smoothing a path for Terrator

The last week we’ve been implementing a new enemy in “Something Ate My Alien” called “Terrator”.

He’s much larger than the other enemies, and he’s a worm like creature that we wanted to randomly appear, work its way across the screen and ‘Eat’ our alien if he gets in the way.

Kat created…

2,466 views
RoKabium Games
September 24, 2017
Bitiax solar system

As the AI of the mining ship Antalasia you are stuck in the Bitiax solar system while a pirate ship has taken control of your ship. To find all the items they demand you have to send down your diligent aliens to search the planets in this system for these items. Lets have a closer look at what t…

1,967 views
RoKabium Games
September 02, 2017
Back Story

You are the AI of a very skilled mining ship called Antalasia currently cruising the remote solar system Bitiax looking for mining opportunities. Trading is the cornerstone of the galaxy and some rare items can fetch large sums on the open market.

On board you have a cargo hold full of slugl…

1,781 views
RoKabium Games
September 02, 2017
Meet The Enemies

This is a description and list of the current enemies in "Something Ate My Alien"

We plan on adding more and this is just a start to get us going.

Strank

One of the least aggressive enemies, it scurries around and has a weak bite. It as no ranged attack, and is easy to kill. Dama…

1,743 views
RoKabium Games
August 30, 2017
First Dev Post

Thought I would post some info about the dev side of our game.

Its written in Unity3D and C#.

This is our first real project with Unity and C#, although I’ve been playing with Unity for 3 or so years on and off, but this is the first time I’ve really gone for it, so I had lots of learn, …

1,824 views
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