Tooling is powerful. It saves you time, effort and makes it accessible. On this video I'll show you why it matters and how it affected my project, directly with examples of many of the tools.
While some tools are better than others, they have all added a massive value to the project. Over time, and as they are improved, their capabilities grow, as well as the empowerment to its users.
Do you usually create tools for your games? Let me know your thoughts.