Team name: none
Project name: Walaber's Trampoline
Brief description:an athletic simulation game where players control an athlete jumping on a trampoline, performing gynmastic maneuvers. The game can best be described as a Tony-Hawk style sports game taking place entirely on a trampoline.
The game features:
- Truly realistic trampoline physics based on a setup of my creation.
- Realistic (yet fun) control model gives the player more control than ever before for performing complex gynmastic flips and twists.
- Create your own character be choosing body shape, outfit, and clothing colors.
- Full story mode with upgrades to player's characters, and unlocking other content through completing objectives
- Freeplay mode for just "playing around" on the trampoline
- Internet multiplayer (already 90% complete)
- Spectacular, cringe-inducing ragdoll crashes (on and off the trampoline)
- about 80% code complete
Target aim: FREEWARE!
Compensation: it's FREEWARE!
Technology:
Cpp (
OGRE for 3D,
Newton for physics,
Rakknet for multiplayer,
FMOD for sound)
Talent needed:
I am looking for 1 (one) talented artist that is interested in helping create the content necessary for the game. As you can see from the screenshots below, my 3D skills are not appaling, but also not top-level freeware quality. I am looking for someone to either help supplement what I have already done, or to (even better) improve on the existing work, and create the rest of the remaining content.
Team structure:
Walaber - programming, 3D modelling/texturing (so far), game design, UI, etc. (everything)
Website:
Homepage
Contacts:
walaber @ walaber . com
Additional Info:
The game features:
- Truly realistic trampoline physics based on a setup of my creation.
- Realistic (yet fun) control model gives the player more control than ever before for performing complex gynmastic flips and twists.
- Create your own character be choosing body shape, outfit, and clothing colors.
- Full story mode with upgrades to player's characters, and unlocking other content through completing objectives
- Freeplay mode for just "playing around" on the trampoline
- Internet multiplayer (already 90% complete)
- Spectacular, cringe-inducing ragdoll crashes (on and off the trampoline)
- about 80% code complete