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Gathering dev team for next casual game
Team name:
SOLO development
Project name:
Ponder
Brief description:
As my latest game, Cryptex of Time, now is going through the last paneltests I am starting up with my next game. This one will require a smaller team of 3-4 experienced and dedicated developers working close together during a timespan of 8-10 months. The game will be targetting the top casual game market, and provide the best gamedesign, art and sound that market can is able to produce.
Target aim:
Retail
Compensation:
Negotiations with each developer will be held before contracts are signed regarding compensation.
Technology:
Several technologies are being looked into regarding rendering engines and middleware products. We're not focused on reinventing wheels. Only on producing a topquality game in medium sized timespan.
Both 3D and 2D design will be involved in the game.
Talent needed:
Programmer - as engine or language has not been determined yet I will keep this open for all languages at the moment (C++ , Blitz, C#, etc)
3D Artist - able to create art in "casual game" style (colourful, "cartoonish", creativity). Experience in animation.
Team structure:
Andreas Jirenius - Lead Artist, Project Manager
Website:
No website for the project. Still a website to my previous games.
http://www.solodev.eu
Contacts:
Private mess in this forum or contactinfo on website.
Previous Work by Team:
Ultimate Snowdown
Cryptex of Time
Can be found on website
Feedback:
Any
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