ImpactJS Fixed vs Fixed Collision

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0 comments, last by rontrek 4 years, 8 months ago

Hi, I'm trying to implement a collision on ImpactJS entities that both will be stopped when collided and being pushed.

This is similar to player to player collision on top down games such as Battle City where you can't push the other player and vice versa.

All collision type combination does not work. It still pushes the other and FIXED vs FIXED is being ignored.

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