How to use LineRenderer to draw borders out of bitmap?

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0 comments, last by realnobody 4 years, 4 months ago

Ok so as the title says I'm asking how to use LineRenderer to draw borders out of bitmap. So the problem is that if I use Texture2D to get pixels color and for loop for x and y to draw this on 3d terrain I will go one line after another and that will not work for LineRender, because at the point where color will no longer be the same as before it creates the point and this will draw just strait line over 1px in terrain. So I'm hoping that somebody has a solution.

Thanks for answers.

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