[C++] League of Legends Server Emulator - Looking for developers

Started by
0 comments, last by KiryuKazumanosuke 10 months, 1 week ago

Hi all, apologies if this is the wrong place to post this.
I've been reverse engineering an old, season 2 league of legends client for over a year now and I've been making good progress in understanding how the game works and how to implement a server emulator. But I'm much better at reverse engineering than I am at programming/development. I've done some work already on the packets and I've figured out how to implement the game itself (Heroes, items, etc) but I could really use the help from someone much more skilled than I am at this. If anyone is interested in this sort of thing and would be willing to join such an effort please reach out to me. You do need good knowledge and experience with C++ and networking (the client has to be implemented using ENet, so if you have knowledge of that or are willing to learn that is a big plus!) to implement the server. At least some knowledge of lua would be very helpful! If you want to become a collaborator and are willing to help I can share what I've discovered and the work I've done so far.

None

This topic is closed to new replies.

Advertisement