Brakeza3D - Open Source 3D Engine

Engine3D written from scratch in C++ for my own game

by brakeza

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Open Source engine 3D written from scratch:

  • GUI for management all features
  • Custom software triangle rasterizer (Scanline / Tile based) (Threaded)
  • Custom UV texturization (with perspective correction / Bilinear filter...)
  • OBJ/BSP Loader (geometry, integration with elevators, doors, liquids volumes...)
  • Lightmappings
  • Dynamics lights / Shadow mapping
  • Bullet physics integration
  • Recast navigation integration (for IA)
  • Billboards
  • Sprites / 8 - Directional sprites
  • SDL
  • FPS features (decoupled from core)
  • OpenCL rasterizer







Last updated December 13, 2019
Status
Released
Platforms
Stores
Engine
Custom
Release Date
December 12, 2019
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