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enigma_dev
April 09, 2022 02:23 PM
DevBlog 22 - Tighten Up The Graphics (Adding HDR, Bloom, Normal Maps, and more) [OpenGL 3.3]



I've refactored the rendering system in my engine.

The old way of rendering was complete in SDR.  

In this update I created a separate off screen framebuffer that everything is rendered to first.

This offscreen framebuffer is a float framebuffer, and can store values outside of the normal [0,1] r…

10,447 views
Olivier Girardot
December 27, 2019 04:16 PM
New additions to my Monster SFX Pack !
Hi there !I just created an additional 350 new sounds to my Monster Pack. Here is me, creating some of those new monster sounds, with a little help from my family !Watch me go through all the process of Monster Sound Making ! Don't forget to check out my website and subscribe to my newsletter…
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