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Latest GameProgramming Activity

GeneralJist said:
This sounds like a school assignment based on the way it's phrased…

Yup. Locked.

3,140 views
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yusuf0 said:
HI. I m trying to learn creating tilemap with vertex array. I found a code from a tutorial but i didnt understand completely this code:

What do you not understand about it? And why do you want to do your own tile maps, although SFML already has that implemented? (I assume you use SFML, b…

3,269 views

I just did above, with fread(). Mirror the call with fwrite(). This works well for plain old data, but does not work for pointers or for many more advanced uses. There is no need for a “binary format” as the data is inherently in the format in memory. 

Again, Java has built in serializing funct…

19,408 views

Get a computer science degree. As for “any information in general” about game dev, I've written lots of articles on that. See https://sloperama.com/advice/

4,180 views

The question from fleabay was whether you have a license (the legal right, permission from the IP owner) to port the game. This website does not condone intellectual property theft.  @sharpert , do you have legal authority to port this game from UE2 to UE4? 

4,958 views

yusufabi said:
its not erasing last element of vector. i would like to erase enemies from my class this is my problem

Please explain in words how this erase code works.

13,056 views

for (int i = 0; i<7; i++) { for (int j = 0; j<7; j++)

ugh, then at least optimize to avoid redundant tests:

for (int i = 0; i<7-1; i++)
for (int j = i+1; j<7; j++) {:)}

fleabay said:
Don't worry about broad phase or quadtrees for now. You'll never know what the computer is capable of if you…

6,963 views

Learning to program takes around a decade or so, so it's understandable why you make games as well :D

5,567 views

SuperVGA said:

Vectors might be a more better, more forgiving fit if you want to add and remove enemies dynamically:

Unfortunately I haven't been able to find a tutorial as nice as the one provided by @kylotan .
Not on the go-to Cpp sites isocpp.org, cplusplus.com and en.cppreference.com, anyways.

The …

3,903 views
Flobby
November 22, 2020 07:31 AM

Hello Folk's,

so i've following started to follow a tutorial course for beginner's on

procedual level generation, https://www.udemy.com/course/unity-2d-random-dungeon-generator-for-a-roguelike-video-game/​ it's this course.

 In the beginning empty got created holding a sprite in it, the empty was…

3,051 views
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