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Hello all,

I'm a developer wanting to get involved with a VR project. I work in Unity and prefer to target the Oculus Quest, as it's a capable and useful system that also works without strong PC hardware. There are a lot of interesting projects coming to that system, and I want to make something coo…

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EBZ
June 08, 2020 05:27 AM

I've got a few beginner question(s) regarding the Oculus Unity Integration package. I'll go ahead and list them below. Btw, I'm trying to only focus on the Oculus Quest and take advantage of their avatars and other features, that's why I'm so interested in the official Oculus integration package.

  • Is…
  • 3,813 views
    Lost Circus VR - The Prologue

    Hello:))))

    I would like to interest you in our VR experience project "LOST CIRCUS VR -The Prologue" that will be released on steam on 24th April?

    Our game was made with amazing precision. Original models and textures in 4K resolution. If you are reviewing VR games or want to test the latest VR goggle…

    3,678 views
    khawk
    March 17, 2020 04:13 PM
    Oculus adds Prototype OpenXR Support

    Facebook and Oculus have announced OpenXR support in a prototype version available for developers in an upcoming update. The Oculus PC and Mobile SDKs will include the OpenXR API for native C/C++ development on Oculus Rift and Oculus Quest.

    OpenXR is a royalty-free open standard from The Khronos® Gr…

    3,286 views
    khawk
    December 23, 2019 05:17 AM
    Tutorial for Godot Oculus Quest Support

    Godot has been running on Oculus Quest since early 2019 with improvements made throughout the year. To help developers with this integration, the Godot team has posted a tutorial walkthrough for Oculus Quest development with Godot from start to finish.

    You'll need Godot 3.2 or later (currently in …

    4,377 views
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