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Latest stealth Activity

@joej  I probably phrased extremely poorly there, I more like meant, the ray-casting from an enemy NPC when it intersects a plane (a door) it can just query what type of things it did intersect. Unless I misunderstood the problem, then it is something like this:

if(Intersect(NPCRay, Object))
{
…
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You really need to explain what you mean by “enemy detection”, because it could be vastly different things, from a handful of very smart AI characters playing hide and seek in a FPS to probabilistic targeting of long-range guided missiles to coordination in a swarm of ants looking for prey. 

Wh…

4,093 views

Looking for a network programmer for : 


https://gamejolt.com/games/babies/695998
 

The game is implemented at 50% : 

  • random map generation done 
  • AI : with dynamic pathfinding done
  • graphics/artwork WIP 
  • sounds, physics done

The last step is now to implement the networking of the "de…

2,718 views

DIVE INTO MADNESS

Revolutionary times are when old foundations and traditions are destroyed giving way to new ones. It may be a nightmare and tragedy for some, yet for others — it’s a feast of opportunities. Those who were friends yesterday become enemies depending on nothing but their survival inst…

3,955 views
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