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Latest visualeffectsgraph Activity

Unity Visual Effect Graph - How to use the Point Cache Property Binder Component
Unity Visual Effect Graph Instancing – Property Binder Component: Point CacheUnity’s Visual Effect Graph system can be a powerful tool

But if you plan to use it for spawning a large number of effects at the same time, performance quickly becomes an issue.

Say, for instance, you want to use Visual Eff…

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