Yes, space empire 4x turn based again :)
Today we will look at it from another angle, the REBELS!
You play as the emperor of a galaxy (no other races/empires, etc). The galaxy is made of 100 planets. A planet can:
- belong to the empire
- be neutral
- be uncolonized (can have secret rebel bases)
- and a apecial case, separatist planet (planet which belonged to the empire but decided to leave)
And there are the evil rebels :) Having bases somewhere on the outskirts and plotting to get rid of our beloved emperor and dismantle the whole empire.
Question: How to implement it?
At first I was thinking of a planet becoming a rebel planet, but... the player (emperor) could just send the superior imperial fleet and crush the lone rebel planet. So, maybe an approach where rebels are just some sort of faction and they get funding from all disgruntled planets and then assemble fleets to fight the empire? Or something along these lines?