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Game Design and Theory Tutorials
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The Art of Enemy Design in Zelda: A Link to the Past
By
Orymus3
, published August 27, 2015
Game Design and Theory
1
19
56,568
You need a plan and a design
By
shadowisadog
, published August 05, 2015
Game Design and Theory
1
9
49,686
Google Analytics-Driven Game Development by Example
By
sortris
, published August 01, 2015
Game Design and Theory
0
11
45,485
Designing for multi-age coop play
By
BadMemory
, published June 25, 2015
Game Design and Theory
0
1
19,528
Why Games Don't Have to be Good Anymore
By
kevinharwood
, published June 17, 2015
Game Design and Theory
0
22
22,168
Tips for Designing and Developing Free-to-Play Games
By
hafo
, published April 16, 2015
Game Design and Theory
0
7
28,442
Retro Mortis: RTS (Part 3) - Forged in Steel...
By
Orymus3
, published March 04, 2015
Game Design and Theory
1
16
28,220
Retro Mortis: RTS (Part 2) - Then a Blizzard came...
By
Orymus3
, published January 14, 2015
Game Design and Theory
0
20
32,685
Barebones of Quests
By
GalvonicBond
, published December 17, 2014
Game Design and Theory
0
6
27,387
How to Make a Good Sequel to Your Casual Game
By
RenatusGames
, published December 13, 2014
Game Design and Theory
0
3
23,729
Data Visualization in Games: Leaderboards
By
Enoex
, published November 26, 2014
Game Design and Theory
0
3
24,943
Retro Mortis: RTS (Part 1) - It was found in a Desert...
By
Orymus3
, published November 13, 2014
Game Design and Theory
1
25
39,907
Making Games is Hard
By
TheFuntastic
, published November 07, 2014
Game Design and Theory
0
7
27,231
What Makes Old Games Addictive
By
ElGeeko7
, published October 27, 2014
Game Design and Theory
0
12
28,024
Luck in Games: Why RNG isn't the answer
By
ElyotGrant
, published October 24, 2014
Game Design and Theory
0
10
46,953
Design of an Indie Action Game
By
mikeshafer
, published September 22, 2014
Game Design and Theory
0
3
25,626
Dynamic Narrative in The Hit
By
aDFP
, published September 09, 2014
Game Design and Theory
0
6
21,226
Distilling Game Design
By
The9BitGame
, published September 05, 2014
Game Design and Theory
0
8
23,045
Attack of the Clones
By
bglanzer
, published May 24, 2014
Game Design and Theory
0
15
2,834
From Donkey Kong to the Silver Screen: The Past, Present and Future of Game Cinematics
By
martinmcbain
, published May 20, 2014
Game Design and Theory
0
3
11,870
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