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Graphics and GPU Programming Tutorials
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WWH - 3D Clipping to an arbitrary FOV with 3x3 or 4x4 Matrices
By
Myopic Rhino
, published August 23, 1999
Graphics and GPU Programming
0
0
6,420
WWH - Calculating a Rotation Matrix Based on Location/Target
By
Myopic Rhino
, published August 23, 1999
Graphics and GPU Programming
0
0
6,878
WWH - Properly Reordering Face Vertex Indices (y/z swap)
By
Myopic Rhino
, published August 23, 1999
Graphics and GPU Programming
0
0
4,990
WWH - Rendering Convex N-Gons
By
Myopic Rhino
, published August 23, 1999
Graphics and GPU Programming
0
0
4,533
WWH - Sub-texel Accuracy
By
Myopic Rhino
, published August 23, 1999
Graphics and GPU Programming
0
0
4,983
WWH - Sub-pixel Accuracy
By
Myopic Rhino
, published August 23, 1999
Graphics and GPU Programming
0
0
6,453
BSP Tree FAQ
By
Myopic Rhino
, published August 22, 1999
Graphics and GPU Programming
0
1
33,658
Quake Hidden Surface Removal
By
Myopic Rhino
, published August 22, 1999
Graphics and GPU Programming
0
0
5,640
DOOM Style BSP Trees
By
GameDev.net
, published August 22, 1999
Graphics and GPU Programming
0
0
3,768
Radiosity in English II: Form Factor Calculation
By
Myopic Rhino
, published August 22, 1999
Graphics and GPU Programming
0
0
7,086
Radiosity in English
By
Myopic Rhino
, published August 22, 1999
Graphics and GPU Programming
0
0
4,767
Additive Alpha Blending Routine in Assembly
By
Myopic Rhino
, published August 21, 1999
Graphics and GPU Programming
0
0
5,028
Converting MS-DOS-based Games to Windows 95: A Report from the Trenches
By
Myopic Rhino
, published August 07, 1999
Graphics and GPU Programming
0
0
5,883
DirectDraw Programming Tutorial
By
Myopic Rhino
, published August 07, 1999
Graphics and GPU Programming
0
0
56,977
Programming Mouse and Keyboard with DirectInput 3.0
By
Myopic Rhino
, published August 07, 1999
Graphics and GPU Programming
0
0
12,910
DirectSound3D
By
Myopic Rhino
, published July 31, 1999
Graphics and GPU Programming
0
0
13,208
Xtreme Debugging
By
Myopic Rhino
, published July 31, 1999
Graphics and GPU Programming
0
0
6,252
Direct X-tasy
By
Myopic Rhino
, published July 31, 1999
Graphics and GPU Programming
0
0
8,666
Plotting Pixels in Non-Palettized DirectDraw Surfaces
By
Myopic Rhino
, published July 31, 1999
Graphics and GPU Programming
0
0
5,032
Borland C++ 5.0 Setup For DirectX 5.0
By
Myopic Rhino
, published July 25, 1999
Graphics and GPU Programming
0
0
6,207
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