3 Days, 4 features - Menu

posted in JWColeman for project Gogger
Published November 29, 2018
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I've come to realize that I will not make the deadline unless I seriously crunch, so, enter game menu, witness the monstrosity - dies a little on the inside.

Everything is super basic, simple Boolean if else to determine if I'm in the menu, some conditions on the input to detect if I'm in the menu so I can handle it appropriately, and a silly png I made in gimp to represent the menu. This hardly counts as a blog entry, but join me in the exciting dash to delivery day, (2 more days).

2018-11-28_23-59-22.mp4

 

 

5 likes 0 comments

Comments

Rutin

You can do it! :) I'm in the same spot right now too. :( 

November 29, 2018 05:10 AM
JWColeman

I think the main reason for my crunch is that I was trying to figure out how to draw squares when i started 2 months ago :DSquares.thumb.png.2813b98af68c25f4bba15581dd704c47.png

November 29, 2018 04:15 PM
supermikhail

Wow, you actually coded an engine from scratch since then?... Sounds like an accomplishment to me. (Sighs wistfully.)

November 29, 2018 06:46 PM
JWColeman

If you want to call it that :D

November 29, 2018 09:34 PM
Rutin

You'll get there! :) Worst case just patch it the best you can to meet the bare minimum! I have my own backup plan just for such an event! haha ! :D 

November 29, 2018 09:36 PM
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