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Core Data
I have started developing a game design environment/engine for windows and mac, and am researching the best way to store scene data. I am planning to support both Collada, and a custom format, but wanted to kno if Core Data from Apple is also a good solution for my Mac version. Any opinions? thanks.http://www.gamedev.net/community/forums/images/icons/icon14.gif
Core Data is effectively XML metadata (or a sqlite database, or binary data). You can probably approach this problem in a platform independent fashion by using something like TinyXML or SQLite.
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