What the meaning of per-object shadows?

Started by
0 comments, last by multiappple 4 years, 2 months ago

I've been reading the document of UE4 about shadow.And it refer to a term called per-object shadows in the section of stationary lights.I just confused about what the exactly meaning of per-object shadows.Is it a kind of method just like cascaded shadow map?I've searched nothing about it except the term itself.BTY,why stationary light need to use it?

This topic is closed to new replies.

Advertisement