Large(-ish) scale battle between 2 armies

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4 comments, last by dragonalumni 1 year, 7 months ago

I'm wanting to create a battle scenario between two armies, that for purposes of analogy might be akin to a Civilization game where units bump into other units and engage into combat. The difference here is that I want to make those battle have a larger scale (around 100 vs 100). That being the only difference would be easy to create, however what I would like is a situation where the player has more influence over the outcome of the battle and units of the army are literally more than just a number, but have a name, experience soldier occupation that can tip outcomes.

That said I'm not looking make something as complicated as Total War or Mount and Blade. I'm looking for something in between.

Is there any game that does this already? Any advice or even rants would be welcomed.

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Are you looking for something where you control groups of units or individual units?

Its a bit old but I think Caesar 2 has the exact thing your looking for.

@moxyio I'm not quite sure, I was thinking about squads based on type.

Caesar 2 would defiantly fit the bill. Couple of unit type. Very basic controls. https://youtu.be/cGJy5VfCoHE?t=3088

Dawn of War 3 is also fairly similar to what you are asking. https://www.youtube.com/watch?v=5uR-CS_OE_o

Hope that helps

@moxyio Checking out those videos thanks for the input.

Edit: Ceaser2 reminds me so much of Master of Magic combat while DoW3 combat reminds me of rpg mod for Starcraft. Both have potential.

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