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Latest NeuralNetworks Activity

The ReLU neural network activation function as a literal switch.

The variance equation for linear combinations of random variables as a route to a general associative memory algorithm.

https://ai462qqq.blogspot.com/2019/11/artificial-neural-networks.html

2,299 views
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You don't need the data for all the produced items as features (meaning input) for the neural network. When your data consists of collections with variable amounts of identically structured data items, you should use statistical information about this collection to design a feature that represen…

4,037 views
7 hours ago, markypooch said:

Machine Learning is a large field, and often gets mixed in with Deep Learning (Which is a subset of the field). Machine Learning really is open to anyone who can code, and has a basic understanding of linear algebra (though a more fundamental understan…

4,534 views
AlphaSilverback
October 01, 2017 08:26 PM
Implementing Neural Evolution for generic species in Unity

I did some evaluations on the time I need to spend on AI. It is not that difficult to create AI. It’s not even difficult to create impossibly difficult AI. What is really hard, is to create interesting AI.  So – I started researching neural evolution. I spent a day reading through the Neural Evo…

8,781 views

Hey surfers, we are creating a space flight simulator more or less, with goofy twists. We would like to have a chatbot in place for the ship communications, a resource that can help define or tell you about the galaxy as you fly through it.

I'm just looking for advice on whether you think th…

2,523 views
slayemin
July 19, 2017 05:59 AM
Designing Intelligent Artificial Intelligence

 

Below is my preliminary draft design for the AI system within Spellbound. I'm slowly migrating away from scripted expert systems towards a more dynamic and fluid AI system based on machine learning and neural networks. I may be crazy to attempt this, but I find this topic fascinating. I en…

9,291 views
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