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Graphics and GPU Programming Tutorials
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Cube Map Rendering Techniques for Direct3D10
By
Myopic Rhino
, published February 01, 2010
Graphics and GPU Programming
0
0
19,527
Walls and Shadows in 2D
By
Myopic Rhino
, published November 10, 2009
Graphics and GPU Programming
0
0
37,850
Cellular Textures, the light speed approach
By
kastor
, published August 10, 2009
Graphics and GPU Programming
0
0
18,857
Image Space Lighting
By
Myopic Rhino
, published June 11, 2009
Graphics and GPU Programming
0
0
15,282
Rendering Water as a Post-process Effect
By
Myopic Rhino
, published June 04, 2009
Graphics and GPU Programming
0
0
81,639
Moving Noise
By
Myopic Rhino
, published May 27, 2009
Graphics and GPU Programming
0
0
7,202
Dynamic 3D Scene Graphs
By
Myopic Rhino
, published December 10, 2008
Graphics and GPU Programming
0
0
14,505
Designing a Flexible Vertex Element System for XNA Using Attributes
By
Myopic Rhino
, published December 02, 2008
Graphics and GPU Programming
0
-1
15,110
Resolution Independence in 2D Direct3D Games
By
Myopic Rhino
, published November 20, 2008
Graphics and GPU Programming
0
0
8,377
Computation of Bounding Primitives on the GPU
By
Myopic Rhino
, published November 12, 2008
Graphics and GPU Programming
0
0
13,079
OpenGL Type Traits
By
Myopic Rhino
, published September 30, 2008
Graphics and GPU Programming
0
0
13,497
Exploring Metaballs and Isosurfaces in 2D
By
Myopic Rhino
, published September 03, 2008
Graphics and GPU Programming
1
-1
80,295
Rendering Worlds with Two Triangles with Raytracing on the GPU in 4096 Bytes
By
GameDev.net
, published August 22, 2008
OpenGL
OpenGLES
Optimization
Graphics and GPU Programming
0
0
3,015
Integrating Your XNA Engine With XSI ModTool
By
Myopic Rhino
, published August 11, 2008
Graphics and GPU Programming
0
0
11,238
A Simple and Inexpensive Ray-casting Effect
By
GameDev.net
, published June 19, 2008
GPU
Raytracing
Graphics and GPU Programming
0
0
5,631
Hosting a C++ D3D engine in C# Winforms
By
Myopic Rhino
, published June 17, 2008
Graphics and GPU Programming
0
1
29,918
Excerpt from OpenGL® SuperBible: Comprehensive Tutorial and Reference, 4th Edition
By
Myopic Rhino
, published April 28, 2008
Graphics and GPU Programming
0
0
15,073
Excerpt from OpenGL® Programming Guide 6th Ed.
By
Myopic Rhino
, published April 04, 2008
Graphics and GPU Programming
0
0
12,452
High Dynamic Range Environment Mapping On Mainstream Graphics Hardware
By
Myopic Rhino
, published March 21, 2008
Graphics and GPU Programming
0
0
9,918
Welzl
By
Myopic Rhino
, published March 19, 2008
Graphics and GPU Programming
0
0
23,629
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