[font=arial][color=rgb(0,0,0)]Graphics-wise, I don't plan on changing my current 3D engine much. I've mostly been working on gameplay and AI related stuff. As I make more progress on the AI code, I'll share it here and on my main page. Currently the 3D engine, Squared'D, has too many parts to use it as a simple testing platform so I stripped out it's core 2D elements (these were mainly used for the GUI) and built it into a smaller game engine that doesn't require much set up. I'm using the 2D engine for experimentation with new concepts.[/color]
Previous Entry
The Latest
Next Entry
Starting to work on AI now
Advertisement
Latest Entries
What's up with Me and the Micro 3D
3332 views
AI System Progress with Video
2875 views
Auxnet: Battlegrounds Progress
2886 views
Developing the AI Middleware's Interface
3088 views
AI System Progress and Auxnet development
3582 views
Building My AI Engine
8854 views
Starting to work on AI now
3379 views
Experimenting with Engine Design
2555 views
The Latest
2316 views
Fun with Modern C++ and Smart Pointers
10965 views
Advertisement
Advertisement