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Community Pulse
Momentum is building across the community with a surge in forum activity and new projects launching.
- @Calin's "Exploring some general gameplay ideas, looking for feedback." is heating up with 38 replies — your feedback could shape the outcome.
- Dive into @raynmetal's "Game of Ur - Open Source Board Game", an ancient board game reimagined using SDL, OpenGL, and C++.
- @ArevenyaAstor details the challenges of "Ragdoll Physics Issues | UE5 Devlog" — could your insight stabilize their development?
- If you have animation skills, "The Hollow the game" is recruiting an animator to bring their vision to life.
Industry Pulse
Games 4 Change Festival
Game Developer is highlighting the Games for Change Festival, a long-running gathering focused on games with social impact. For devs, it’s a useful snapshot of where civic, educational, and purpose-driven …
Active Discussions
NABERON — real-time space strategy with fleet battles and planetary invasions
Whata do you suggest ?
[UNPAID PLAYTEST] Looking for early testers for a new multilingual browser MMO
New designer - Need help on my project
Makyu Breaker: a free browser home run challenge with magic pitches
[RevShare] It Doesn't Sound Bad Psychological: Psychological Horror Game
I built a world with infinite depth
EditHero: A Benchmark for Long-Horizon Part-Level 3D Editing and Vibe Modeling
arXiv cs.GR introduces EditHero, a benchmark for long-horizon, part-level 3D editing that tests whether tools can preserve an asset across …
A Simulation-Grounded Agentic VLM Framework for Wildfire Monitoring and Reporting
arXiv cs.GR details a wildfire-monitoring VLM that turns 2D simulations into labeled video episodes, then uses them as memory for …
The Shape of Speech: A Geometric Measure of Coarticulation for Speech-Driven 3D Facial Animation
arXiv cs.GR details a new geometric metric for speech-driven 3D facial animation that measures coarticulation by comparing lip-path length against …
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