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Community Pulse
GameDev.net buzz is all about shipping games and seeking feedback in the last day.
- @ShenZuBro is looking for play testers for their new tactical card game, "TSI War & Peace", drawing on War and D&D inspirations.
- Dive into the "A living world: herds, weather and what's next" devlog by @HeavyHitterGames for insights on dynamic world building.
- @arcman77 is seeking feedback on "Alpine - browser snowboarding game", inviting thoughts on gameplay and design.
- Got linguistic skills? Help @NathansGameShed perfect the "Lemon Lane" translations in German and Spanish.
Industry Pulse
My game was cloned with AI... what do I do?
🅰️ Buy Word Play on Steam! - https://store.steampowered.com/app/3586660/Word_Play/ 🅱️ Turns out: no one is immune to AI-generated clone games. === Sources === [1] How sloppy is the October 2026 St
"It's such a massively underserved market in the gaming industry" – The creators of Dressmaker on why more games should be aimed at women
IGN Entertainment promotes Alex Simmons to lead editorial across its portfolio, with Wesley Yin-Poole overseeing IGN
PlayStation raises full-year forecast after revenue growth in network services and first-party software
Nintendo H1 operating profit rises 49.1% supported by new titles including Splatoon Raiders
Babylon.js 9.34.0 Released
Active Discussions
How to determine the colision plane for 2D AABB Collision Resolution?
Fantasy Kingdom Idle (Android): volunteer closed-test players wanted
Building Game In Alpha
[Android] Lumen Vault — 20 free puzzles, looking for first-play feedback
Alpine - browser snowboarding game, looking for feedback
[Unity/C#] [Hobby] Looking for Gameplay Programmer – Sleep Break (2D Horror Game)
[Hobby/Unpaid] Extinction Event (EE) — Recruiting 2D Animators and Artists
FlowRig: Unified Skeleton Generation for 3D and 4D Meshes via Flow Matching
arXiv cs.GR details FlowRig, a feedforward rigging system that generates skeletons for both static 3D meshes and dynamic 4D sequences. …
GPUMAP: GPU-Accelerated Progressive Uniform Manifold Approximation and Projection
arXiv cs.GR details GPUMAP, a GPU-accelerated progressive UMAP variant aimed at interactive analysis. The system restructures UMAP into a progressive …
CLEAR: Color-Texture Latent Alignment for Single Image Reflection Removal
arXiv cs.GR details CLEAR, a single-pass reflection-removal method that targets the color drift and detail loss common in latent restoration. …
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