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Community Pulse
@vartem is making waves with new projects and a public build release.
- @vartem just shipped the "First public build is now available" devlog, inviting feedback and insights on their fresh release.
- @Stopper_Pro launched "Outpost 9", a space defense game with intense battles and strategic depth — worth exploring for sci-fi fans.
- @Dreamscape Headquarters has a call out for coders in their "Recruiting Anyone with good coding experience! for Dreamscape Corp." thread, still open for applications.
- @Delknight is seeking a 2D pixel artist for a passion project in the "[Hobby] [Passion Project] Looking for a 2D pixel artist / animator for a demo." thread — an opportunity to jump into some creative work.
Industry Pulse
LunarG Releases Vulkan SDK 1.4.363.0
LunarG says Vulkan SDK 1.4.363.0 is out for Windows, Linux, and macOS, with KosmicKrisp now a Vulkan 1.4-conformant ICD on Apple silicon. That makes macOS a first-class target for the …
Trophy Games makes largest acquisition to date with $2.6 million Playrion deal
National Videogame Museum launches UK-wide survey on game preservation
"It's a nice story to tell": How DICE bounced back from Battlefield 2042's disastrous launch to release the blockbuster Battlefield 6
Forest of Deceit: Why Localisation Matters When Everyone is Lying
How to Succeed in Co-Development Clip #1
Gears of War: E-Day and XBOX Unleash “The Emergence Pie” with Prince St. Pizza
Gozen – Free & Open-Source Godot Powered Video Editor
Report: Sony surveying developers about dropping PlayStation disc support
How Minecraft Dungeons II’s Interconnected World Makes Every Journey an Adventure
Active Discussions
Looking for a long-term collaborator for Contrail — a playable airline management sim
New designer - Need help on my project
Reviving our 2014 Android arcade game, Digging Deep
✨Yo! Pixel artist here 👀
HexaWars - Please rate my multiplayer turn-based strategy game
[RevShare] Balance: Sailing Survival Game Looking for Collaborators
Android playtesters wanted for Last Rank, a turn-based strategy game
ChronoFuseGS: Multi-Temporal Gaussian Fusion with Per-Splat Persistence and Change Visualization
arXiv cs.GR details ChronoFuseGS, a multi-temporal Gaussian splatting method that merges separately trained scene models into one evolving reconstruction. For …
DiffusionShadow: Diffusion-based Shadow Caching for Neural Volume Rendering
arXiv cs.GR details DiffusionShadow, a diffusion-based cache for neural volume rendering shadows. The method packs many precomputed shadow INRs into …
SUCRe: Selective Uncertainty-Aware Contrastive Representation for Graph Transfer Learning
arXiv cs.GR details SUCRe, a graph transfer learning method that tries to avoid negative transfer by only moving over reliable …
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