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Community Pulse
New projects and devlogs are making waves, while some intriguing questions still await your insights.
- @StarSignalGames just released two new devlogs: "Virtual3D - V1.0.4 Released" and "NegativePlus - Raytraced example", showcasing exciting advancements in 3D and raytracing.
- @lisovec is seeking professional feedback on the technical feasibility of their persistent RPG, "KAIVERN". Your expertise could make a difference!
- @SeanOMik's "Double free during foreach loop of array<string> with custom array and string addons" is turning into a real debugging clinic. Jump in if you've got scripting insights.
- The "You make the game. WAZO makes 3D easier." thread by @Fedor is still open after six days, perfect for those with 3D expertise to lend a hand.
Industry Pulse
"why can you not just enjoy AI art?"
Freya Holmér asks why AI art still sparks such a strong backlash, framing it as a culture clash as much as a tooling debate. For game teams, the real issue …
AI eroding trust and humanity
Shader Execution Reordering Benchmarked
Ray tracing animated crowds
Learning About GPUs Through Measuring Memory Bandwidth
Intro to rendering of animated volumetric models in Breda
Active Discussions
NOX Team | Custom Music & Sound Design for Games
KAIVERN - a persistent RPG built around one living world. Looking for professional feedback on technical feasibility
Pado Club — free browser surfing demo, Android closed test in preparation
MSVC x64: native function returning an aggregate with default member initialisers loses its return value
Multithreading, scheduling in game engines with DAGs
GameMaker programmer needed.
Mildam: a Korean browser murder mystery with open-ended suspect conversations
HIL: Hybrid Imitation Learning for Dynamic Athletic Control
ACM Graphics details HIL, a hybrid imitation learning approach for dynamic athletic control that targets more responsive character motion. The …
A Neural Frame Streaming Framework with a Simultaneous Prior for End-cloud Collaborative Rendering
ACM Graphics details a neural frame streaming framework for end-cloud collaborative rendering that uses a simultaneous prior to improve streamed …
Worst-Case Non-parametric Shape Optimization
ACM Graphics details a worst-case non-parametric shape optimization method in ACM Transactions on Graphics. The April 2027 paper focuses on …
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