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Community Pulse
Creativity meets technical challenges in the last day with new projects and open calls for collaboration.
- @ArevenyaAstor just shipped "Life of Alex", an action-adventure game, and shared a detailed "Devlog 1 - Inventory, Interaction, Pick-up and Drop Systems" — perfect for those curious about game mechanics.
- The "Esoteric and Occult Adjacent Game Ideas" thread by @JieuShieu is heating up with 17 replies. Add your unique twist or read fascinating ideas.
- If you have a passion for RPGs and Unity, check out @goDeeV13's call for a "Senior Unity Developer for Long-Term Indie Project".
- @Mello123's "New Game Feedback" is still open after 6 days — your feedback could be just what's needed.
Industry Pulse
Bethesda boss confirms Obsidian will remain a "distinct" team
GamesIndustry.biz reports that Bethesda boss Jill Braff has told staff Obsidian Entertainment will stay a distinct team after Xbox’s studio shake-up. The studio keeps its leadership, Bethesda keeps Fallout, and …
Discord re-introduces age verification policy based on 'account signal' methodology
Age of Empires II: Definitive Edition – The Viking Sagas Available Now
Report: Bethesda president tells Obsidian staff it won't lose 'creative identity' after merge
Age of Empires developer World's Edge hit with layoffs following move to Activision
The EU KIDS Act: What game developers need to know
Active Discussions
ray-traced desert slot machine
Spirit Records: Korean Realm
2D Character Illustration Prepared for Rigging and Store Art Alike
Building a game engine with its own scripting language and IDE!
Esoteric and Occult Adjacent Game Ideas
[Hobby][RevShare][Unity][Multiplayer][3D RPG] Looking for Founding Team Members for an Original Multiplayer RPG
[Hobby] [Passion Project] Looking for a 2D pixel artist / animator for a demo.
Ultra-fast Neural Inference for Stochastic Gaussian Splatting Denoising
arXiv cs.GR details a neural denoiser for stochastic Gaussian splatting that keeps the sort-free, blend-free rendering path while cleaning up …
\phi-RIE: From Photorealistic Reconstruction to Interactive Environments
arXiv cs.GR details ϕ-RIE, a Gaussian-native pipeline that turns photorealistic 3D reconstructions into movable simulator assets. For developers, the key …
VideoX-Qwen: Data-Centric Instruction-Based Video Editing
arXiv cs.GR details VideoX-Qwen, a data-centric video editing pipeline that pairs instruction data with a unified editor. The system builds …
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