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Community Pulse
The "Goodbye Immersive Sims -> Hello Discovery Sims" thread is sparking fresh ideas on game design directions.
- @HeavyHitterGames shares a fascinating "Dev update: the T-rex grows into its real size" — check out the visual evolution.
- New project "Deep Dive" by @KingoISjustDaBest is making waves with impressive traction.
- @Hypnotr0n invites you to rethink game genres in "Goodbye Immersive Sims -> Hello Discovery Sims". Share your thoughts!
- "Cinematic Fear – Horror Sample Pack for Video Game Music - Bluezone Corporation" by @danys is still open for feedback if you're into audio design.
Industry Pulse
Watch the Official Grand Theft Auto VI Launch Trailer – Explore Leonida Before the Game Arrives November 19
XBox Wire says Grand Theft Auto VI now has an official launch trailer, giving developers another look at Leonida ahead of its November 19 release. The timing keeps Rockstar’s next …
My friends think I'm going to hell for eating pork
Steam's Personal Calendar Full Release
GameMaker's GMRT runtime will soon be free for all developers
I built a tech demo, not a game
Call of Duty: Modern Warfare 4 is Live Worldwide — Play Now!
Call of Duty: Modern Warfare 4 – Kill Block is Must-Play Multiplayer at Launch
Everybody panic: A Valve developer said "HLX" in public
BioWare's end is a tragically familiar tale | Opinion
GameMaker Going FREE For Commercial Use
Active Discussions
Solo devs and small teams: What's the ONE part of game dev you wish you could magically outsource ?
New to game development and need testing
TreatCraft — tiny desserts, big feelings 🍪
Goodbye Immersive Sims -> Hello Discovery Sims
[Free] [Localization] [EN-PT] [Translator] Offering free English-to-Portuguese-BR/EU game translation
[Rev-Share] Rogue Isles — Godot Pirate MMORPG | Alpha 24 October
Variable delta_t and how to deal with lag?
A Tutte-Like Theorem for Injective Flows on Meshes
arXiv cs.GR details a mesh-flow theorem that guarantees non-intersecting trajectories from a discrete vector field. The setup starts with a …
HimmBO: High-Dimensional Interactive Model-Merging Bayesian Optimization for Image Generation
arXiv cs.GR details HimmBO, a two-stage method for steering text-to-image adapter merges with far fewer generations. It first screens a …
H-2DGS: Height-Field Gaussian Splatting for Sharp and Deformable Neurosurgical Surface Reconstruction
arXiv cs.GR details H-2DGS, a height-field Gaussian splatting pipeline that turns limited neurosurgical views into a sharp, deformable 3D cortex …
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