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Week of Awesome II dev journal

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TWoA2: Docent 314 Postmortem

TWoA2: Docent 314 Postmortem

Firstly, many thanks to slicer4ever, the judges, and everyone else who made The Week of Awesome II possible. Secondly, congratulations to everyone...

· 2.1k · 1
Day 7... too much, too late!

Day 7... too much, too late!

In the last few minutes of The Week of Awesome II, I submitted a thing... unfortunately it is really, really broken.In the last few hours I added a...

· 1.8k · 1
Interactivity!

Interactivity!

The entirety of the interactivity that the player has with the game elements is now done.The design is also complete, thanks to some low-tech...

· 1.9k · 1
Framework nearly complete

Framework nearly complete

So I realized that my game is basically Tower Defense + The Sims. So, no problem, I have four days left to recreate The Sims......UI looks terrible...

· 1.9k
Initial Ideas for tWoA2

Initial Ideas for tWoA2

My goal for the year, while I have a job that comfortably pays the bills and allows for 3+ days off a week, is to participate in as many game jams as...

· 1.9k · 1