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ALIS will be featured at PlayB3yond Indie Game Fest 2026
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ALIS will be featured at PlayB3yond Indie Game Fest 2026

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Third Alchemy

Third Alchemy

We move fast and efficiently by building our own automated tools. For example, a simple UI utility finds scene objects by name and by the materials...

· · 50+
Alive!

Alive!

Hey all,Long story short, I've been back to development of this project after being forced to work in retail for almost a year - due to lack of other...

· · 50+
Nice archive, gamedev.net

Nice archive, gamedev.net

I just found the old post that was the one that got me working on Double Action: Boogaloo back in the...

· · 100+
Stylized Smoke Cloud Effect

Stylized Smoke Cloud Effect

Tiniest update on my journey, today. One of the mechanics I wanted my game to have is a smoke cloud that can spawn at player's feet for obfuscating...

· · 200+ · 1
Digital Whisper

Digital Whisper

Uncompressed textures quickly eat up VRAM, drop FPS, and break scene smoothness, so we strictly control their compression for stable performance. We...

· · 100+

Changing to Unity

I've decided that Unity is a better fit for Terracotta my FPS/TPS game.As well as that I've decided that single player and multiplayer are...

· · 50+