Skip to main content
GameDev.net gamedev.net
Juliean

Making of: Acclimate Engine

Member since Jun 2010

All Posts

[C++] ArrayView-class

[C++] ArrayView-class

So I've been quite busy with refactoring the rendering and other systems of the engine for the last few months, and once I'm done I'll make some more...

· 7k · 6
Visual scripting: Control structures

Visual scripting: Control structures

Last entry:https://www.gamedev.net/blog/1930/entry-2261155-visual-scripting-basics/Last time, I introduced you to the visual scripting system of my...

· 7.2k
Visual scripting basics

Visual scripting basics

Last entry:https://www.gamedev.net/blog/1930/entry-2261095-assets-creation-data-processing/The last few weeks, my work has primarly been focused...

· 10.7k
Assets: Creation & data processing

Assets: Creation & data processing

Last entry:https://www.gamedev.net/blog/1930/entry-2261068-advanced-asset-handling/So after I've talked about the theory behind the new asset system,...

· 6.2k
Advanced asset handling

Advanced asset handling

Last entry:https://www.gamedev.net/blog/1930/entry-2260953-asl-geometry-tessellation-shader/Despite being extremely busy the last weeks, I still...

· 9.8k · 2
ASL: Geometry & Tessellation-Shader

ASL: Geometry & Tessellation-Shader

Last entry:https://www.gamedev.net/blog/1930/entry-2260794-acclimate-shading-language/After a long time of not being productive again, I've finally...

· 6.8k · 3
Acclimate shading language

Acclimate shading language

Last entry:https://www.gamedev.net/blog/1930/entry-2260721-a-custom-variant-class/Now for something completely different. Since I'm currently working...

· 5.8k · 2
A custom variant class

A custom variant class

Last entry:https://www.gamedev.net/blog/1930/entry-2260689-generic-execution-routine-for-type-based-code/So this time, as promised, I'm going to...

· 4.8k
A simple and fast dynamic type system

A simple and fast dynamic type system

Last article:https://www.gamedev.net/blog/1930/entry-2260651-ecs-iii-queries-and-horrible-component-serialization/The type system:As I've been...

· 3.7k