Skip to main content
GameDev.net gamedev.net
MARS_999

Good Enough?.... Never!

Member since Mar 2001

All Posts

Back in the saddle again... I hope...

Back in the saddle again... I hope...

Well it's been so long that I been active that I forgot how much I missed coding...I have gone back to College to finish up my degree, have no idea...

· 2.3k · 3
Not much to say.....

Not much to say.....

Well I ordered this bookhttp://www.amazon.com/gp/product/0321714113/ref=oh_details_o00_s00_i00curious to see how good it is. Got it for the C++11...

· 2.6k
Coding again, but seems useless

Coding again, but seems useless

Sigh every time I start a project to make a game, someone else has done it or already to market with the same game... In my mind I am thinking what...

· 1.8k
Hell Yeah

Hell Yeah

Well I finally made the jump to Cascading Shadowmaps, and wow, they look so much better than normal shadowmaps. Took about 2 days and now its up and...

· 2.3k
OpenGL 3.0

OpenGL 3.0

Well Rob Barris, has hinted that Khronos is still working on OpenGL 3.0 and this is good news. I am just worried at Siggraph they are going to say...

· 2.2k
Yawn

Yawn

Well I decided to post a screenshot of my terrain engine for my RTS game I quit working on for...

· 2.4k
About Dam Time

About Dam Time

What a joke, its been WEEKS and I finally figured out my PHysX wheel problem. Getting support or help is a joke to. Either no one wants to help, or...

· 1.9k
No SUBJECT

No SUBJECT

Well I am sure glad that I went with PhysX for my physics lib. The SDK is nice to work with, and easy to setup. I have hit a wall with my car, the...

· 2.2k · 2
At last Physics is working!!

At last Physics is working!!

What a relief this has been to get PhysX up and running. I now have it working to where I can load my .3ds models and upload the mesh data to PhysX...

· 1.7k
Get me a BFG

Get me a BFG

I am going to kill my computer soon, I have had it with these physics libs that are SO Called user friendly. GOOD grief, all have crap for...

· 1.4k · 1
Death to bugs!

Death to bugs!

Well I have had a lot of fun lately with coding. I just got newton up and running and its awesome to watch 1000 boxes fall down a hill side!! CPU...

· 1.4k
Newton it is!

Newton it is!

I decided to go with Newton physics lib. From what I can tell it's powerful and people seem to like it. The only complaint I have with all of these...

· 1.3k · 2
No soup for you!!

No soup for you!!

Well I decided it was time to move from 32bit IBO to a 16bit IBO for my terrain rendering. I been putting this off as it was going to take a bit of...

· 1.4k · 2
Games, games, and more games!!!

Games, games, and more games!!!

Well I have a boat load of gaming to do and have done some quite a bit of gaming so far. Rainbow 6 Vegas, Fear Perseus Mandate, Supreme Commander,...

· 1.3k · 1
I'm back!! Yea!!!!!!

I'm back!! Yea!!!!!!

Well it's been at least 6months since I have coded crap, and all due to overtime at work. Good thing is I paid off my Jeep! :) Now back to coding and...

· 1.3k · 4
Pissed off

Pissed off

I am sick of certain people's attitudes on gamedev as of lately. I start a topic to discuss pirating and the loss of PC games due to consoles seem to...

· 1.3k · 2
Dying slowly...

Dying slowly...

I have been at work NON stop since June 27th, 2007!! And I have about 3-5 more weeks of this crap! So no coding to talk about. The only thing I have...

· 1.3k · 2
64bit Vista here I come

64bit Vista here I come

I have decided to move to 64bit Vista Ultimate. I called MS and they kindly allowed me to send them $30 and COA and I can get a new disc with the...

· 1.3k · 2
How to start my physics...

How to start my physics...

I am to tired lately to work on coding my physics for my car game. I get about 3hrs of sleep a night! :(So I am wondering if anyone can point me in...

· 1.2k · 1