eiffel tower
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Now that the design documentation is almost done -- ALMOST
and my 3D engine is starting to almost be almost working
and the sound effects guru is making theme music and explosions
and the artist is pumping out models
im ready to release a very step-1 untextured screenshot.
here you have it. Were keeping polygon count very low and detailing with textures, then we will progressivly upgrade graphics until we maximize the balance between performance and appearance on our test machine
and my 3D engine is starting to almost be almost working
and the sound effects guru is making theme music and explosions
and the artist is pumping out models
im ready to release a very step-1 untextured screenshot.
here you have it. Were keeping polygon count very low and detailing with textures, then we will progressivly upgrade graphics until we maximize the balance between performance and appearance on our test machine

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