## It sucks, but it's a start
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I need to figure out how to calculate normals for this... and when i look at it in wireframe mode, i get weird effects. Not sure why, maybe it's normal. Here's what wireframe looks like.....

I colored the weird lines. They go from the rightmost vertex to the leftmost vertex on the next row... i'm not sure if that's working as intended or not. I'm using a triangle strip to render the terrain, so I dunno. I'll look into it.
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