Deployment to the 360
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Note that this is a replicate of my recent website post.
I just watched the second part of looking at XNA and am speechless. Deploying, running, and debugging an XNA game straight from Visual Studio, on an Xbox 360.... Wow.... I'm really looking forward to getting my hands on that Creator's Club certificate.
I just watched the second part of looking at XNA and am speechless. Deploying, running, and debugging an XNA game straight from Visual Studio, on an Xbox 360.... Wow.... I'm really looking forward to getting my hands on that Creator's Club certificate.
Random Interest

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