Skip to main content
GameDev.net gamedev.net

PRO Tired of ads? Read GameDev.net ad-free and help keep the community independent with GameDev Pro — $3/month.

Status indicators!

Status indicators!

Dovyman
Dovyman's Journal · · 1 min read
1,978 0
I didn't have as much time to work on the project today as I put off my theory of comp. homework until today, and I've still got to go to office hours to sort out some parts before I turn it in :(

Anyway I did get some overlays working, you can toggle on and off a border and health/shield indicator over all the game objects. When you shoot at something, it will update the indicators accordingly. At the same time I realized my structure and ship classes were really similar, so I abstracted that functionality into a GameObject class and made Ship and Structure children. Then I moved a large portion of the initialization into those classes instead of having it sitting in my main initialization method.

Also figured out that my ship looked needlessly degraded because I was scaling down a large version in-game. I went back into Inkscape and scaled the original down and its not noticeable from the screenshot, but when you move the ship around it looks a lot better.



Hopefully I can do some heavy work on it this weekend, but I've got a lot of other work to do: catch up on reading my linear algebra book, do a mountain of linear algebra homework and start working on my linguistics project.

Discussion

Loading comments...