Drive-By shootings anyone?

Published October 18, 2007
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Just got the animations for drive-by shootings today, so now some fun stuff can start goin' down :-)





Things are progressing in other areas....I'm about done with the 3-lane road artwork, as well as the elevated train system / artwork.

I've scrapped my old shadow system...going with a soft-shadowing algorithm of some kind, possible screenspace blur as well on the shadows.

There are 100 other things graphically, gameplay wise, etc. I'm working on. It's intense.

I'm not going to post screenshots of the game though...it is really starting to look cool X-), once I get some top notch shadows going on I'll be set. I might have to go with global-soft shadowing for static geometry, and *gasp* per-object shadows, and blend them in screenspace to avoid double shadowing. That should provide nice resolution, etc. Obviously the fallback will be projected blob shadows and soft shadows on geometry, fallback after that is regular shadow mapping + blobs, then you can turn off shadow maps all together.

I also just got the city editor working again, so I can create some 'interesting' cities, not just auto-generated city blocks.


0 likes 4 comments

Comments

Hypnotron
you
are
a
freaking
MACHINE!

:D

October 18, 2007 09:36 PM
dgreen02
lol.

I
wish
I
could
work
faster.
October 19, 2007 01:47 AM
ildave1
Bet it feels good having a bunch of people hop on your journal, drooling all over the place... You need to finish this thing so we can have ourselves a little break. ;)


P.S. I'm going to be billing you for the amount of damages incurred due to all the fucking drool.
October 19, 2007 02:43 PM
dgreen02
lol...well a playable public beta is coming out "soon" through IGN/Gamespy...and I'll be sure to post here when it does :-D
October 19, 2007 07:00 PM
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