SWAT/Police is now a valid gang type to choose from.
They will play totally different than regular gangs. I'm not going to type everything out...but trust me it will be sweet. But basically it's the same: ie: Police chief is boss...you can control the street cops, but you can't give them orders [this is to prevent griefers, though it might change]. You can order SWAT around city, and have them crack down on gangs...though you'll be getting beat up on by all gangs. The police 'gang' can never loose, their units respawn @ the Police HQ once they die. There is a lot more...but I'll leave it to your imagination. It's a unique gang type...I can't wait to be the SWAT and whooop some ass online, counter-strike style. Pile in the SWAT van bitches, I'll drive. heheh.
*NOTES ABOUT SCREENSHOTS. The following 2 screens are grabbed from cropped 1920x1080 screenshots...I've since added an extra box filter to the depth of field shader, so it's not as pixelated anymore...it looks freakin sweeet @ 1920x1080.
All screens were taken with 25% or 50% of the highest model texture sizes...so things get A LOT higher resolution. Plus there is no anti-aliasing on any of these screens.
Soft shadows are shown in these screenshots...up to 49 samples per-pixel. Obviously this is SM3.0, I use a variable number of samples based on the distance to viewer.
Also scope out the new pimp-mobile...
Ok that's it for now...must resist urge to post 40 screenshots lol....'cause I could :-p
I'm contracting another art studio to design some environment/building artwork for me, so that is going to improve majorly in the coming weeks. Up to this point I've created all of the buildings in the game. Also in these screenshots there are no street-side props/furniture, and the cities are just auto-generated city blocks. I'm working on adding new road types, etc...it's just so much damn work.
I'm done with the graphics engine as far as I'm concerned [for the BETA at least]. There are 2-3 fallbacks for 5-6 different visual aspects of the scene....was fun to code them all up :-/
Back to it...some 'action' screens coming soon...muahahaha.
- Danny