I recorded a short video of it in action...from the start of the game to the gang select screen.
In multiplayer if you're the boss of a color/slot you can change the type of gang, which will spawn this window.
I even have the light on the right side flickering to add a nice little effect to the screen. Download the video and check it out.
Download Urban Empires - Gang Select Video [ DivX 7MB ]
Preview Image -
Also in the video you can hear the beginning of the epic theme song created by Massive Productions.
It's about 12 minutes long, and it really sounds awesome.
I've also received all of the game's voiceovers and I'm in the process of integrating them into the game.
The final count is 966 different VOs / Files. Only 170MB...I was expecting a 1GB hit at least lol.
They were created by Voices In My Head Productions, [Mechwarrior, Thief, Freedom Force, etc.]...they sound so awesome, and will add a ton of character to the game!
Though you'll have to wait until the BETA to hear them :-X I couldn't be happier with how they turned out.
I've also completed work on implementing full 3D sound effects using FMOD, so OpenAL is no longer used in the game. I'm about to implement the 3D geometric acoustic effects that FMOD supports.
Oh yea, here is a scaled up version of the gang select screen, hence the blurriness...don't worry it's 100% crisp in-game. Also regarding the crossed out gang, I might make it so there can be only 1 of each gang type in the city, and there will certainly only be 1 police gang per-city. Once somebody selects the gang, I might mark it out and make it un-selectable. That image is from when I was playing around with various overlays, you can see the hilighted overlay is different in the video, and the crossed out gang overlay looks much better also.
Yea...back to work.
- Danny
Why do the cops have a slash through them in the second pic?