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Cloud Ocean

Cloud Ocean

omicron1
The Log: Cloud Ocean · · 1 min read
1,338 0
So, I've decided to rework the setting of LotA2 to something completely unique, never-before-attempted in the world of games. Well... except for final fantasy, of course - but even there it tends to be just a minor focus. Here the whole setting is built around it.

I have an opportunity to create, with Game Maker, a game not only artistically beautiful but technically competent and functionally unique. I have added a glow layer, unlimited antialiasing, and a world of gigantic scale.

LotA II is now... Cloud Ocean. A game of airships, piracy, and adventure.


Above: Glow on, 0x AA, and a color filter I call semisepia (a sepia-toned overlay alpha mapped from intensity)


The brawl engine will likely remain part of the game.

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