Renderer
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I decided to move all the drawing code from the objects to the renderer class.
The renderer class on the library side will know how to draw the objects in the library like XModel.Billboard etc.
Then the game will inherit the renderer class and have its own renderer.The games renderer class will know how to draw the game objects which are entities or derivations of entities.Im just too lazy nowadays to do any coding. :)
Also we started our term project at :
ubewars
This will be a multiplayer tank fighting game using TCP sockets and Tao.OpenGL.
Thats it for now.
The renderer class on the library side will know how to draw the objects in the library like XModel.Billboard etc.
Then the game will inherit the renderer class and have its own renderer.The games renderer class will know how to draw the game objects which are entities or derivations of entities.Im just too lazy nowadays to do any coding. :)
Also we started our term project at :
ubewars
This will be a multiplayer tank fighting game using TCP sockets and Tao.OpenGL.
Thats it for now.
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