Also I'm working on the car physics so I plopped a little race track in the middle of the city, I found one online for like 100 bucks...it should be good to fine-tune and test all the vehicle handling.
Chainsaw...
Shorty M4 with a 100 round drum magazine...
The little physics/car handling test track...I have it in-game and everything, I'll post some pics soon...and videos.
I wonder if anybody remembers the videos I posted of the cop car doing burnouts back when I was using Newton physics? I'm going to try and get Ageia's raycast cars to perform as good...
Was the racetrack you purchased just a mesh, or was some sort of collision, bounding, or physics information included too? Do you still have to give the surface of the rode a different friction coefficient, etc.?