Co-op Cursors
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I'm trying to make an original game with FlashDevelop. The goal is simple - to get the box or circle to its destination. But the goal cannot be accomplished with one cursor alone - the level is rewound while the previous cursor(s) have their actions replayed in the scene. For example, one cursor may need to hold down a button, while the other drags an object through an opened gate.
There are still many design problems that I'm trying to iron out.
There are still many design problems that I'm trying to iron out.

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