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Here a pixel there a pixel...

Here a pixel there a pixel...

a_insomniac
a_insomniac
Keeping up with yesterday · · 1 min read
2,534 3
My main goal for the weekend is to get the only level for P60 in the can by at least 90%. The toughest part thus far has been coming up with the artwork for the game. In any other situation I would have made everything in 3D instead of drawing, scanning, pixeling etc...why? Well because I suck so bad a pixel art it's not even funny and animating in 3D is soooo much easier.

BTW, if there are any pixel artist purist out here, please hide your eyes and keep moving...nothing to see but jaggies and any other no no's done be neophyte pixelers aka me dry.gif

Piggy backing on my post from yesterday, I am now starting to get the fever and all I want to do is code; feels good when there is a visual glimpse of what you are working towards. By the time I mock up the levels, hud and some other miscellaneous pieces, I'll code straight to the finish line. (Well it least it sounds good).

Below are a few of the characters and some game blocks I came up with for P60 yesterday while watching SHAQ's retirement announcement. I just sat on the couch with a sketch pad and scribbled until something decent appeared. Still outstanding is the fact I have failed to sack even an inkling of an idea as to what the main character will be; this is truly vexing my spirit.

**The smaller of the three variations will be the actual in game size. (sorry for being captain obvious) huh.gif

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