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Taking a quick look at BUSINESS Structure

Taking a quick look at BUSINESS Structure

wildpins
RedPin's Game Jorunal · · 2 min read
2,563 7
For indie or commercial it's the same. 98% of all businesses fail in the first 5 years due to one area lacking. 98% of those businesses fail in the next 10 years because of multiple areas crumbling. So I will show you the proper model how to setup and operate as a business and explain it to you in simple terms.

businesstriangle.jpg


Mission is important, and without a clear mission or "vision" of where you want the company to go and finish at, you fail.

Around mission you build a team, and without a solid team dedicated to success again you fail.

Finally we close with strong leadership, and without that leadership from you and others, you fail again.

Notice Cash Flow is on the bottom, the FOUNDATION of the system. Without cash flow, you fail.

Communications is next, and is vital. Without proper communications your business WILL FAIL, even with cash flow.

Systems is necessary, but not all businesses have good systems. Making a proper system is not so vital to success, but it will boost your business chance of survival and making money if you have a awesome system.

The legality of the business isn't as important as the others, but you will FAIL if you are operating illegally. Try to make sure that what you are doing is legal.

Product is the LEAST important, but it is still there none the less. Most indies FOCUS only on product, but what they really should do like commercial companies is FOCUS on cash flow and communications then introduce their product. I can't tell you how many games made 30k sales when they could have made 900k sales. All because their business structure FAILED.

I didn't go into much detail here. I will if a lot of people ask questions. Fundamentally, indies can have a lot of cash flow as well. How though? The internet is productive and useful, and majority of my capital comes from it. I don't scam or hack people, but I do know how to use a the internet. I'll give you the secret to making money. Solve someone's problem on the internet, charge them for the service or product on a very nice competitive rate, and then go from there. With good business ethics, you can generate capital for your game funding in no time. On of my ways of making money was to sell my advertising services to others for a dirt cheap fee. Now, it took me little to no time to create traffic and feedback to their website, and the amount of work was less than 4 hours, and I made a quick 60$ for it. Sure, it didn't beat working at a place, but I did make money for actually doing almost no manual labor at all.

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