Skip to main content
GameDev.net gamedev.net

PRO Tired of ads? Read GameDev.net ad-free and help keep the community independent with GameDev Pro — $3/month.

Fuzzlr

Fuzzlr

hammon
hammon
Fuzzlr · · 1 min read
4,355 0
It's been a while since I updated this journal (under the previous title: Massively Multiplayer Social Network) and a lot has changed. Unfortunately the original Wootanga social network was never completed, however a great many lessons were learned.

Now I'm back and this time I'm developing another kind real world merged with game elements application - now more commonly known as "gamification".


I'm now working on something new and exciting. It's called Fuzzlr and is a gamified goal setting application.

fuzzlr3b_logo-300x187.jpg



It works by blackmailing you into completing your goals. You set your goal and a date/time you would like to complete it by. You are then presented with a poor little fuzzle in a precarious situation - such as about to be cooked in a cooking pot, lowered into a pool of hungry sharks or about to be cut in half by a giant saw.

AohZp7-CIAIGA2e.jpg



The only way to save the poor fuzzle is to complete your real life goal. Fail and everyone will know what you did to the poor fuzzle. Any rewards you gain from saving fuzzles can be spent on your pet fuzzle.

If you would like to take part in the Fuzzlr beta, go to http://fuzzlr.com

You can also follow Anthony Williams (@gamifried) and/or Fuzzlr (@Fuzzlr)on twitter to be kept up-to-date with Fuzzlr goings on.

Discussion

Loading comments...