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Level Editor Progress Update - July 29, 2012

Level Editor Progress Update - July 29, 2012

Paul C Skertich
Paul C Skertich
SIC Games' Journal · · 1 min read
1,961 3
I've been up late in the wee hours of night. I have more than 1000 hours to go or more to feel completely satisfied. Previous videos showed nothing too interesting just a deep blue screen.

I hacked and sliced the game engine to pieces then revamped alot of the code. As of now, for the editor's purpose it's using a .NET assembly which is going to look identical to the engine. As I look at it - this almost looks a real time engine. There's alot more to do and lot of more learning. All I can say to myself each day I go to sleep, in the end I will learn greatly from my programming experiences.

So what's new in this that I want to share it with people.

You just may have to watch! smile.png

Hope you like it! If you want you can give suggestions on how I can improve upon. I'm always listening to people's advice on how to increase my learning. Thanks for watching.

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