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Fix Fix Fix-A-Roo

Fix Fix Fix-A-Roo

Paul C Skertich
Paul C Skertich
SIC Games' Journal · · 1 min read
2,777 2
Spent about the week or two weeks re-structurizing the framework. So, far so good! Upon creating a improved flow instead of using tons of pointers; I had to fix little minor issues: when window was minimized and restored it pooped out a external exception. This is fixed. When I maximized the window or resized the window - the 3D Model looked like stretch-arm strong and all funky. Fixed this too.

Future add-ons:

  1. Tesselation factor determined by length of camera.
  2. Mip-Mapping level correction determined by length of camera.
  3. Sub-sets in the custom mesh file.
  4. Shader Editor or Shader Graph Editor. Haven't decided yet.

Possibly more.

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