[Development] Hooded Development #5
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Hello guys! This is another Hooded development post, so here it goes:
I haven't started refactoring yet. This weekend I was away from the computer, however this week I'm officially starting refactoring. Here's my official project scope (For you people who want to know how far along I am!)
SCOPE:
+Swords
+4 Enemies
+Loading maps
+Platformer Elements
+RPG Elements
+Tile Based
I'm making all my code centered around this feature set, however I'm also trying to make it more expansive in case I want to add Bows or More Enemies.
Expect the first screenshot in 1-2 weeks!
I haven't started refactoring yet. This weekend I was away from the computer, however this week I'm officially starting refactoring. Here's my official project scope (For you people who want to know how far along I am!)
SCOPE:
+Swords
+4 Enemies
+Loading maps
+Platformer Elements
+RPG Elements
+Tile Based
I'm making all my code centered around this feature set, however I'm also trying to make it more expansive in case I want to add Bows or More Enemies.
Expect the first screenshot in 1-2 weeks!
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