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WOA2: Day 3 (Polish + More Gameplay)

WOA2: Day 3 (Polish + More Gameplay)

riuthamus
riuthamus
Riuthamus's Freelance · · 1 min read
2,069 7

Previous Posts:


  • Day 01: Theme
  • Day 02: Gameplay

    Day 3: (Polish + More Gameplay)


    Goss has been working feverishly to get the time system in place. I have no screenshots to share of this (as they are unfinished) but the system is finally in place. We can now create timed events, track days of the week on an in game calendar, as well as control timed events such as feeding times. ByteTroll has been hard at work fixing the behavior system and getting it ready for a hook in. Sadly he is waiting on goss to finish up a function for picking things up, but this was not able to get put in tonight. (more work for tomorrow) Once the pickup code is in for the farm animals we can work on feeding and taming.

    As for my own work. I have spent the better part of the night creating the barn, as well as ensuring the new texture for the farmer is in place. You can see the semi-final texture here:

    gallery_1_2_186085.jpg

    I have also provided a video of the timelapse for the creation of this texture, hope you enjoy!
    [media]
    [/media]

    Lastly, I spent most of the night getting the barn in place and working. I was on livestream for roughly 3 hours showing off the creation process so if you got to see it, GOOD JOB! If not you missed out! :) Here is a screenshot of the current barn scene:

    gallery_1_2_200745.jpg

Discussion

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