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Darkholm awaits.

Darkholm awaits.

Thaumaturge
Thaumaturge
Thaumaturge's Journal · · 1 min read
2,256 3
And at last, it's done! It lacks both elements of polish and features that I'd hoped to include, and a few bugs and issues remain yet (the options menu is a bit of a mess, for one, and I left the frame-rate meter in) but it seems to work, and even has a (hacky) means to set resolution and toggle fullscreen.


Competition entry

The download link.
(Windows installer.)

Competition entry


There are three levels, and three enemy types to be encountered. There are five items to be discovered (a hint: aside from the easiest to gain, all are found in a particular room that is somewhat different to the others). There are also three endings to be seen, and four in-game deaths to be heard.

Screenshots:




(I'm aware that the deadline is Sunday night, not Saturday (I'd be past the deadline if it were Saturday, I believe), but I don't intend to work on Sunday, and so for me the deadline is (somewhat flexibly--it's morning here) on Saturday.)

When building this version I kept running into small issues that I'd missed--having forgotten to reinstate levels removed for testing purposes, or an issue created by the renaming of control-names, for two examples; I sincerely hope that I haven't missed any others! ^^;

And now, to convalesce after the stresses of the past six days!

Discussion

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